#AudioDesign

KingLandkingland
2025-11-19

🌑 NOX-88 arrive dans l’ombre… Épisode 20 est en ligne.

🔥

Il y a des IA qui analysent.
D’autres qui simulent.
Et puis il y a celles… qui se souviennent.

Dans ce nouvel épisode de PODCASTER 404, NOX-88…

kingland.fr/nox88-ia-blackout-

BLE VoiceJim8888
2025-11-11

Struggling with low sound volume from a KT148A voice chip product? Our analysis shows the problem is almost always acoustic, not electronic.

The solution isn't an external amplifier, which can burn out small speakers. The real fix is system-level.

The KT148A's built-in drive capability is more than enough for common 8Ω 1W speakers. Focus on the mechanics and acoustics for a major volume boost.

Struggling with low sound volume from a KT148A voice chip product? Our analysis shows the problem is almost always acoustic, not electronic.

The solution isn't an external amplifier, which can burn out small speakers. The real fix is system-level:
1.Use a larger, paper-cone speaker.
2.Design the product housing with sufficient sound outlet holes.

The KT148A's built-in drive capability is more than enough for common 8Ω 1W speakers. Focus on the mechanics and acoustics for a major volume boost.

#KT148A #VoiceChip #AudioDesign #EmbeddedHardware #OpenHardware #Electronics #DIYElectronicsCommon Audio Pitfall: Maximizing Speaker Loudness with Monolithic Voice Chips

Hello, I wanted to share a common design challenge we see with products using voice chips like the KT148A: insufficient sound volume.

The knee-jerk reaction is often to add an external power amplifier. However, our findings show this is rarely the correct solution. The core issue is typically acoustic, not electronic.

Key Takeaways:
🔹 Speaker Matters: A larger paper-cone speaker will dramatically outperform a small, thin-film speaker. Size and type are critical.
🔹 Housing Matters: Sound needs to escape. A plastic shell with poor sound hole design will muffle even the best speaker.
🔹 Chip is Capable: The KT148A can drive up to 200mA, which is sufficient for a standard 8Ω 1W speaker. An external amp is often unnecessary and can be risky.

Before you spin a new PCB with an audio amp, first verify your speaker selection and acoustic chamber design. It's a more effective and cost-efficient fix.

I'm curious—has anyone else validated this in their projects? Let's discuss in the comments.

#HardwareDesign #EmbeddedSystems #AudioEngineering #ProductDevelopment #KT148AIs Your KT148A Voice Chip Product Too Quiet? The Fix Isn't What You Think.

Is your product's audio output weaker than expected? A common issue we see isn't with the KT148A voice chip itself, but with the acoustic design surrounding it.

Many engineers first assume a need for an external audio amplifier. However, our analysis shows the problem is almost always one of two things:
1.Speaker Selection: Using a small, thin-film speaker instead of a larger, more efficient paper-cone type.
2.Enclosure Design: Insufficient or poorly designed sound outlet holes in the product housing.

The Solution? Focus on the system, not just the chip.
✅ Use the largest possible paper-cone speaker your structure allows.
✅ Ensure adequate sound hole area for proper acoustic performance.

The KT148A's built-in driver is robust enough for most 8Ω 1W speakers. A better speaker and enclosure design will yield a far greater volume increase than adding an external amp, which risks damaging small speakers.

Have you faced similar audio challenges in your embedded designs? Share your experiences in the comments!

#KT148A #AudioDesign #EmbeddedSystems #HardwareDesign #ElectronicsEngineering #ProductDesignIs your KT148A voice product too quiet? Don't add an amp! The secret is your speaker & housing. Use a larger paper-cone speaker & ensure proper sound holes. The chip's drive is already strong. #AudioDesign #Embedded #Hardware #KT148A
BLE VoiceJim8888
2025-11-02

Debugging tip for embedded audio: If your microcontroller resets the moment the KT148A voice chip starts playing, don't blame the code—check your power delivery.

The sudden current draw (up to 200mA) can cause a voltage drop, browning out the MCU. The solution involves fundamental circuit design.

A simple fix for a common problem in power network design.

linkedin.com/pulse/kt148a-voic

Debugging tip for embedded audio: If your microcontroller resets the moment the KT148A voice chip starts playing, don't blame the code—check your power delivery.

The sudden current draw (up to 200mA) can cause a voltage drop, browning out the MCU. The solution involves fundamental circuit design:
🔹 Use thick & short PCB traces for power.
🔹 Add a bulk decoupling capacitor (e.g., 47μF) at the voice chip's power input.
🔹 Ensure your power source is robust.

A simple fix for a common problem in power network design.

#Embedded #Hardware #Electronics #AudioDesign #PCB #KT148A #Maker

https://www.linkedin.com/pulse/kt148a-voice-chip-serial-version-mcu-malfunction-during-junluan-tsui-bpdqcTroubleshooting MCU Resets During Audio Playback? Check Your Power Design.

A common issue when integrating the KT148A serial voice chip: your MCU malfunctions as soon as music starts. The culprit is often simple—power supply fluctuations under load.

Our analysis shows this isn't a chip defect but a fundamental circuit design challenge. The KT148A can draw up to 200mA, and without proper design, this causes voltage drops that crash your MCU.

Key Solutions:
🔹 Use thick, short PCB power traces to the KT148A.
🔹 Add a bulk decoupling capacitor (e.g., 47μF) at the chip's power input.
🔹 Avoid weak power sources like long, thin jumper wires.

Robust power design is non-negotiable for reliable embedded audio. Check your layout against our minimum system schematic for a stable design.

https://www.linkedin.com/pulse/kt148a-voice-chip-serial-version-mcu-malfunction-during-junluan-tsui-bpdqc

#HardwareDesign #EmbeddedSystems #PowerIntegrity #Audio #KT148A #ElectronicsEngineeringSolving MCU Crashes Caused by Voice Chip In-Rush Current

Fellow engineers, have you ever debugged a board where everything works until a peripheral (like a voice chip) draws high current, causing the MCU to brownout and reset?

We documented a classic case with the KT148A voice chip. The symptom: MCU crashes immediately when playback starts.

Root Cause: Insufficient power drive capability and poor PCB layout, leading to significant voltage sag when the chip draws its peak current (up to 200mA).

Proven Fixes:
1. PCB Layout: Thicken power traces significantly. Keep the KT148A's VCC/GND path short.
2.  Decoupling: Place a large electrolytic capacitor (47μF/16V) close to the chip's power pins.
3. Power Source: Ensure your power supply can handle the surge without drooping.

This is a great reminder that a stable power network is critical. What are your go-to techniques for managing in-rush current in your designs?

#PCBDesign #PowerSupply #HardwareDebugging #Embedded #KT148A #CircuitDesign

https://lnkd.in/gJfMzHZ9
Paul RigbyAudiophileMan
2025-11-01

AUDIOPHILE MAN - HiFi NEWS
🎧 This Week in Hi-Fi: QUAD debuts its integrated amp — Platina (200W, ESS 9038PRO DAC, £3,499). Fluance unveils Ri71/Ri91 powered speakers. KEF revives Coda W. GIK refines Amplitude panels. B&O marks 100 years with its Centennial Collection.
Click: youtu.be/R-tC8HEbaPQ
🔊 | 🎚️ | 💿 | ✨

Paul RigbyAudiophileMan
2025-10-31

AUDIOPHILE MAN - HiFi NEWS
🎂 Bang & Olufsen turns 100
The Centennial Collection reimagines 3 icons:
🎧 Beoplay H100 (titanium drivers, ANC)
🔊 Beosound A5 (Wi-Fi/Bluetooth)
🏠 Beosound A9 (7 drivers)
🔗 theaudiophileman.com/centennia

Additionally, to further animate the sound, the playlisted objects can be set to track the in-game normalized rpm parameter (rtpc, range -1 - 2.f).

The negative values indicate that starter motor is turning, and the closer to 0.f, the closer the engine is to starting up.

On the prototype in video clip, the trigger delay of Random Container is shortened, and playback pitch + high-pass filter of parent object are adjusted.

#Wwise #AudioDesign #Cars #GameAudio #Wreckfest2

While waiting for dev build downloads, I decided to tinker on some Playlist Container setups to recreate car starter motors for in-game use.

Here the barebones sequence steps can be split down to ignition (powering up) and starter cranking the engine (pulses). The latter is a Random Container that is set to loop according to starter specific static trigger delay, plus a bit of randomization added. Pitch of each pulse is also slightly randomized.

#Wwise #AudioDesign #Cars #GameAudio #Wreckfest2

HatchFox Studioshatchfox
2025-09-05

If you need a FREE and easy solution for music fading and management check this out.
fab.com/s/7e14ab839d24

HatchFox StudiosHatchFox@pixelfed.social
2025-09-05
If you need a FREE and easy solution for music fading and management check this out.
https://fab.com/s/7e14ab839d24

#UE5 #GameDev #IndieGameDev #GameAudio #IndieDev #AudioDesign #GamedevTools #GameMusic #dynamicmusic #madewithunreal
HatchFox Studioshatchfox
2025-09-04
HatchFox Studioshatchfox
2025-08-08

We are producing a subsystem for music and sound managment in UE5.

What challanges do you have that you want to solve?

Hack achievement of the day: for both a proper animation keyframe triggering system missing from the in-house game engine, and purely out of curiosity, I decided to try out a Time Modulator (shareset in Wwise) to then sync trigger sounds from within a Blend Container. Video cap from game with a sine beep on zero frame, read timecode from Reaper project. But it works! (Mua-ha-ha!)

It is nothing but cumbersome, yet a fun hack 🥳

#Kludge #GameAudio #Wwise #AudioDesign

BLE VoiceJim8888
2025-07-31

Detailed comparison of KT148A & KT142C voice chips:
• Sampling: 8-16kHz vs 8-32kHz
• Resolution: 16-bit PWM vs 24-bit DAC
• Power: 1.5μA sleep vs 2μA low-power
• Storage: 420KB vs 320KB (MP3 support)
• Drive: 0.5W direct vs external amp capable

Ideal for different applications from alarms to high-quality audio. Full analysis: linkedin.com/pulse/analysis-ke

Detailed comparison of KT148A & KT142C voice chips:
• Sampling: 8-16kHz vs 8-32kHz
• Resolution: 16-bit PWM vs 24-bit DAC
• Power: 1.5μA sleep vs 2μA low-power
• Storage: 420KB vs 320KB (MP3 support)
• Drive: 0.5W direct vs external amp capable

Ideal for different applications from alarms to high-quality audio. Full analysis: https://www.linkedin.com/pulse/analysis-key-parameters-selection-guide-voice-chips-junluan-tsui-nig3c

#AudioDesign #EmbeddedSystems #HardwareEngineering #VoiceTechnology
2025-07-15

gamescom Asia 2025: Fachkonferenz und Messe in Bangkok rückt Fokus auf Publishing-Strategien und Indie-Erfolge
Die nächste Ausgabe der asiatischen Satellitenveranstaltung der gamescom Asia findet
xboxdev.com/gamescom-asia-2025
#GamescomAsia #Event #AudioDesign #Bangkok #Gameentwicklung #GamescomAsia2025 #IndieGames #Publishing #Sdostasien #SuperEvilMegacorp #ThailandGameShow #UrbanJungle

Hacker Newsh4ckernews
2025-07-12

HDD Clicker generates HDD clicking sounds, based on HDD Led activity

serdashop.com/HDDClicker

HatchFox Studioshatchfox
2025-07-11

How do you currently manage 3D spatial sound in UE5?

Curious if there is a better way...

HatchFox Studioshatchfox
2025-07-04

Let us know what challanges you have with managing music and sound in UE5.

We want to help solve it!

MedienTino 📡medientino@troet.cafe
2025-06-02

#Digitalradio 🇩🇪
#MDRSachsenAnhalt ist mit neuem #AudioDesign #onAir.
Die #Landeswelle hat sich ein neues #AudioLogo vom Hamburger Audiospezialisten #jamXmusic erstellen lassen.
Neue #Opener für #Nachrichten, #Wetter, #Verkehr und neue Musikbetten mit klarem Wiedererkennungswert bringen nun frischen Wind in die akustische Kennung des #Sender|s.

HatchFox Studioshatchfox
2025-02-28

Client Info

Server: https://mastodon.social
Version: 2025.07
Repository: https://github.com/cyevgeniy/lmst