#Commodore16

Everything C64 :verified:EC64@oldbytes.space
2025-04-23
Francesco Chicchiriccòilgrosso@fosstodon.org
2025-03-27

Found on some social media, looks like my own desk when I was teenager #commodore #commodore16 #basic

2025-03-19
Thumbnail for my video, a photograph of a badly yellowed Commodore 16 on my workbench. The machine has some sticker residue around the function keys and looks pretty dirty. The overlayed text reads "Chaotic Commodore 16 Repair".
2025-02-25

Thanks to Adam Markey for highlighting a conversions call from Codemasters in April 1987, we've created a set of new entries. Various conversions all currently lost for #ZXSpectrum, #Atari800, #MSX and #Commodore16/#Plus4:

gamesthatwerent.com/2025/02/co

Ten more tcbm2sd cartridges will start their journey to Hungary tomorrow.

#plus4 #c16 #commodore16 #cbm #commodore

Batch of ten brand new tcbm2sd cartridges

A month ago I had the pleasure of presenting my project to Commodore Users Europe audience live - including demo from real hardware.

youtube.com/watch?v=iNGW5h6bXo

TCBM2SD is a CBM 1551 paddle replacement, mass storage device using an SD card interfacing with the Commodore C16/116/Plus4 simulating a TCBM bus 1551 disk drive. On top of that, it has a place for 64K ROM to act as a cartridge.

Contact me if you want one.

#commodore #commodore16 #plus4 #tcbm2sd #cbm

An idea for C16/116/Plus4 GeoRAM/NeoRAM-style battery-backed RAM expansion

These computers allow only single registers to be mapped, there is no way to map in whole RAM page into I/O like GeoRAM does on C64.

Let's try something different: there will be three registers to set external RAM address (24 bits, up to 16MB).
There will be one data register to read/write from that address.
Each data register access will increment the external address by one.

#commodore #plus4 #commodore16

2025-01-03

A little more polish and behind-the-scenes error trapping to my chess type-in game for the #Commodore16 #C16

Screenshot of chess type-in game for the Commodore 16. Now with tidier screen elements etc.
2025-01-01

Improved board visuals, converted to correct official chess coordinates standard (abc.../123...) and improved screen drawing speed dramatically. Input routine absolutely nailed down to only accept correct coordinates.
#Commodore16 / #C16

Screenshot of my chess game for the Commodore 16. It shows improved board aesthetic and now using correct chess coordinates standard (abc.../123...).
2024-12-29

@TEDMusicBot rilancia oggi il mio brano del primo livello del gioco "The Lands of Zador" per #CommodorePlus4 o #Commodore16 +64kB, al quale sono mooolto affezionato. Ma questa è una cover, per di più di un pezzo tutto italiano!

Chi riesce a leggere bene tra lo stridio dei due canali audio del TED, e quindi a riconoscere l'originale?

2024-12-27

I'm currently enhancing a type-in chess game for the #Commodore16 #C16 computer. The game was originally just the single letter interface (on the left) so I'm trying, slowly, to build the program up to a full-fat chess game, but still in 16k.

Let's be honest, there's not many chess type-ins in the wild!

Screenshot of a chess game on the Commodore C16 computer. On the left is a very simple chess board with pieces denoted by single letters. On the right (and it's nearly all the screen) is the full-size chess board. The pieces are made up of crude ASCII and PETSCII characters.
2024-12-10

Nukewar Plus/4 is the porting from C64 of a classic strategy game, originally developed by Gary Bedrosian in 1978 on a North Star computer, and then ported on several other machines.

It's an old little game written in BASIC by Winchell Chung, which plays like a cross between a strategic game and the classic "battleships". I only added sparse LM codes here and there to have TED/SID sfx and few software sprites.

Give it a try.
plus4world.powweb.com/software

#CommodorePlus4 #Commodore16 #Plus4 #C16

Screenshot of the Commodore Plus/4 porting of the classic game "Nukewar" (Winchell Chung for Avalon Hill Microcomputer Games, Inc., 1983), transposition of "NukeWar" developed in 1978 by Gary Bedrosian on a North Star computer.

Screenshot del porting su Commodore Plus/4 porting del gioco classico"Nukewar" (Winchell Chung per Avalon Hill Microcomputer Games, Inc., 1983), trasposizione  di "NukeWar" sviluppato nel 1978 da Gary Bedrosian su un computer della North Star.

A replacement for the 28-pin version of the MOS 6523 tri-port interface used in the Commodore 1551 paddle is available! With PLA replacement you can rebuild a 1551 paddle from scratch:

github.com/RetroNynjah/Fake652

(if you don't have the remaining part of 1551 unit you can just use TCBM2SD :) )

#commodore16 #plus4 #1551
#commodore

Three more tcbm2sd boards to be assembled. These latest revision units will go to Hungary

#plus4 #c16 #commodore16

Parts for three tcbm2sd units
2024-10-26

Wir sind beim #Commodore16 mal direkt ans Eisen gegangen. Wir wollen unseren Code auf dem Gerât laufen lassen, ohne von Kassette zu laden oder ein Cartridge bauen zu müssen. Da wir ein EPROM-Schreibgerät und die entsprechenden Chips haben, kamen wir auf die Idee, unser Programm auf ein EPROM zu schreiben und einfach das BASIC-ROM zu ersetzen. Kurze Zeit später, nachdem wir das Memory-Banking richtig konfiguriert hatten, erschien direkt nach dem Einschalten unser Hello World auf dem Bildschirm.

Ein Bildschirm zeigt "HELLO WORLD" und "greetings from the BASIC ROM :D"

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