#CreationEngine

2025-01-15

For example, imagine id Tech 6 being used to power .

- You would need to create the modules to handle quests, open world, rework the rendering pipeline, add inventory, branching paths, etc.
- You would have to create tools to push content to these modules.
- You would need to retrain your workforce to use these tools.

Or you don't and stick with

2025-01-15

Well, the moment they announced it would run its fate was set in stone.

I've lost hope for being a technologically modern game. I hope writing team bring their A-game otherwise I can see having the same lukewarm reception as .

mp1st.com/news/gore-and-dismem

2024-07-11

I have to commend for going all-in with an 8-hour video about .

It starts from the announcement to the marketing, the launch, and the post launch. How they pictured a universe, sold a moon and gave us a pebble.

youtube.com/watch?v=moyS37r0ecE

2024-04-06

I don't have hopes for a good The Elder Scrolls VI if Bethesda keeps insisting in the Creation Engine.

Even CD Projekt RED changed engines to Unreal 5 for The Witcher 4.

I know some companies don't want to pay Epic Games for their technology, but at this point it's cheaper than building your own and offering a mediocre experience.

bison ✅bison
2023-12-09

now let's see who is really behind the mask

Starfield
(Creation Engine 2)

now LET's see who is really behind the mask

Gamebryo Engine
(1997)

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