#DailyBlogroll

Friday's #DailyBlogroll has exciting stories by Wilhelm, Dave Winer, Aywren, Roger, Kimimi, Frostilyte, Shintar, Warner, RPG Codex, Scopique, Blockade85, CrazyKinux and more! westkarana.xyz #Gaming #MMORPG #IndieGames #Tech

Aywren pushes another alt through FFXIV Dawntrail 7.4 on Dancer (for glam), praises Trusts and the new “pity mark,” and notes dungeons feel tougher than pre-Dawntrail.

Frostilyte reviews Blightstone in Steam Early Access: a gridless turn-based roguelike where systemic tricks (wet vs electric, cliffs vs non-flyers) make planning—and yeeting—delightful.

Kimimi finds One-Inch Tactics a streamlined Power Dolls-style hex tactics game with great onboarding, but so frictionless and repetitive it slides out of memory and mostly tests patience.

Shintar’s WoW Midnight pre-patch takeaway: less “addon apocalypse” than feared, but the transmog revamp clown-suits her warband—and the new transmog UI even crashes her aging PC.

RPG Codex flags the release date news: GreedFall: The Dying World is set to arrive March 12th, for anyone tracking upcoming RPG launches.

Scopique’s first hour with StarRupture says it loud: think Satisfactory-style automation with orbital launching, a snarky AI, and five competing corporations you can funnel production toward.

Wilhelm digs into Enshrouded’s sharper 2026 roadmap: spring 0.8 “adventure sharing,” then autumn 1.0 with QoL, optimization, combat upgrades, new content, and consoles.

Roger argues the 1990 Treasure Island is the rare adaptation that stays dark, violent, and faithful to Stevenson, sketching the plot from Captain Bones to Silver’s treacherous crew.

CrazyKinux finally reads Le Grand Mort straight through (1–8), praising Mallié’s gorgeous
2026-01-23
Aywren pushes another alt through FFXIV Dawntrail 7.4 on Dancer (for glam), praises Trusts and the new “pity mark,” and notes dungeons feel tougher than pre-Dawntrail.

Frostilyte reviews Blightstone in Steam Early Access: a gridless turn-based roguelike where systemic tricks (wet vs electric, cliffs vs non-flyers) make planning—and yeeting—delightful.

Kimimi finds One-Inch Tactics a streamlined Power Dolls-style hex tactics game with great onboarding, but so frictionless and repetitive it slides out of memory and mostly tests patience.

Shintar’s WoW Midnight pre-patch takeaway: less “addon apocalypse” than feared, but the transmog revamp clown-suits her warband—and the new transmog UI even crashes her aging PC.

RPG Codex flags the release date news: GreedFall: The Dying World is set to arrive March 12th, for anyone tracking upcoming RPG launches.

Scopique’s first hour with StarRupture says it loud: think Satisfactory-style automation with orbital launching, a snarky AI, and five competing corporations you can funnel production toward.

Wilhelm digs into Enshrouded’s sharper 2026 roadmap: spring 0.8 “adventure sharing,” then autumn 1.0 with QoL, optimization, combat upgrades, new content, and consoles.

Roger argues the 1990 Treasure Island is the rare adaptation that stays dark, violent, and faithful to Stevenson, sketching the plot from Captain Bones to Silver’s treacherous crew.

CrazyKinux finally reads Le Grand Mort straight through (1–8), praising Mallié’s gorgeous

Today on the #DailyBlogroll: Stories by Tipa, Wilhelm, Dave Winer, John, CrazyKinux, Belghast, Heartless, Syp, Bhagpuss, RPG Codex, Tobold, Krista and more! westkarana.xyz #Gaming #MMORPG #IndieGames #Blogging

Syp’s LOTRO journey hits Zajana in Kingdoms of Harad, delighting in a compact, colorful bazaar city plus a hilarious theater troupe scene where a Hobbit Gandalf annoys the real one.

John tackles Spare Parts: Episode 1 on a backer request, liking Lucy and the colorful vibe but bouncing off visual-novel habits—too much prose, too little nuance, and “choices” that aren’t.

Tipa hops back into Erenshor after a long break, power-levels to 35 with her sim-friends, scores the coveted Apotheosis staff, and braces for tougher zones and Steam achievements.

CrazyKinux rounds up active EVE Online podcasts and shows to keep you current on New Eden politics, wars, and markets, and invites readers to add niche picks like wormholes or industry.

Heartless reacts to Amazon delisting New World: Aeternum now and shutting servers on 1/31/2027, wondering why keep it limping along with low peaks—and hoping maybe someone buys it.

Krista kicks off “Project Pikachu,” aiming to fill a 160-card binder with Pikachu cards across languages, starting with 37 finds (plus a Ditto impostor) and keeping it non-master-set for sanity.

Infinitron reports Spiderweb is wrapping Queen’s Wish with Queen’s Wish: The Judgment, a free March 2026 epilogue DLC for Queen’s Wish 2—plus a Steam sale and a save-free way to jump in.

Wilhelm digs into EverQuest’s Frostreaver TLP player-poll results, framing it as Daybreak’s bid to lure nostalgia-seekers amid the THJ emulator drama and debates over what “fair use” means.

T
2026-01-22

Today on the #DailyBlogroll: Stories by me, @wilhelm_arcturus, @davew, John Walker, CrazyKinux, @belghast, @heartlessgamer, Syp, Bhagpuss, RPG Codex, Krista and more!

westkarana.xyz/

#Gaming #MMORPG #IndieGames #Blogging

Syp’s LOTRO journey hits Zajana in Kingdoms of Harad, delighting in a compact, colorful bazaar city plus a hilarious theater troupe scene where a Hobbit Gandalf annoys the real one.

John tackles Spare Parts: Episode 1 on a backer request, liking Lucy and the colorful vibe but bouncing off visual-novel habits—too much prose, too little nuance, and “choices” that aren’t.

Tipa hops back into Erenshor after a long break, power-levels to 35 with her sim-friends, scores the coveted Apotheosis staff, and braces for tougher zones and Steam achievements.

CrazyKinux rounds up active EVE Online podcasts and shows to keep you current on New Eden politics, wars, and markets, and invites readers to add niche picks like wormholes or industry.

Heartless reacts to Amazon delisting New World: Aeternum now and shutting servers on 1/31/2027, wondering why keep it limping along with low peaks—and hoping maybe someone buys it.

Krista kicks off “Project Pikachu,” aiming to fill a 160-card binder with Pikachu cards across languages, starting with 37 finds (plus a Ditto impostor) and keeping it non-master-set for sanity.

Infinitron reports Spiderweb is wrapping Queen’s Wish with Queen’s Wish: The Judgment, a free March 2026 epilogue DLC for Queen’s Wish 2—plus a Steam sale and a save-free way to jump in.

Wilhelm digs into EverQuest’s Frostreaver TLP player-poll results, framing it as Daybreak’s bid to lure nostalgia-seekers amid the THJ emulator drama and debates over what “fair use” means.

It's beginning to feel a lot like #DailyBlogroll, with stories by Wilhelm, Dave Winer, Juhis, Warner, Joar, Bhagpuss, Bruce Schneier, Ron Gilbert, Emily, Pixel One, Jamie Zawinski, Scopique and more! westkarana.xyz #Gaming #MMORPG #IndieGames #Tech

Ron Gilbert dissects a Death by Scrolling crash tied to a Daily Challenge and a Dinky compiler const-in-Yack quirk, then decides to ship a Steam fix before it returns.

Juhis launches “Roll the Zine,” an 8-page board/card game zine, pushing past web-native habits to learn print layout constraints while writing on games he enjoys.

Joar’s back in World of Warcraft gearing alts via weeklies and world quests ahead of the pre-patch, while still dabbling in ESO and Guild Wars 2 (spreadsheet pending).

Emily loves cozy Subnautica-adjacent Loddlenaut: vacuuming microplastics, recycling trash into upgrades, and befriending loddles (Dave can cope), with relaxing vibes and light story.

Scopique tracks Star Citizen PTU/Tech Preview bits—low-light tweaks, “Clearing the Air,” Aurora gold-standard, price surging—plus base-building/crafting blueprint tests as a big progression milestone.

Wilhelm covers EVE Online alliance politics as LAWN gets asked to leave the Imperium after 14 years, with Asher Elias framing it as a cultural-differences, low-drama split.

Warner says Jay Roach’s The Roses remake nails brighter comedy within the black-comedy frame, praising Cumberbatch/Colman’s banter and a timely update with smart-home tech gags.

Dave Winer argues nobody wants to be told how to think, suggests staying friends across politics while noting you may learn uncomfortable truths, and plugs Scripting News’ nightly email.

Jamie Zawinski drops another “PRANIC LIFT 777” oddity post—mostly a big
2026-01-19

Happy MLK Day in the USA, and happy #DailyBlogroll everywhere. Stories by @wilhelm_arcturus, @davew, @belghast, @rogeredwards, @WarnerCrocker, @virtualmoose.org, Krista, Tofutush, CrazyKinux and more!

westkarana.xyz/

#MMORPG #IndieGames #RetroGaming #IndieWeb

Roger speculates on LOTRO’s next Q2 zone by eyeballing gaps on Middle-earth’s map, and cheers SSG’s steady content cadence even if big engine changes probably aren’t coming.

CrazyKinux gets nostalgic seeing Crovan revive The Drone Bay on YouTube, praises the EVE Online know-how on offer, and worries a bit since the last podcast episode was June 2024.

Kimimi marvels at GG Aleste II’s stage-to-stage spectacle on the Game Gear, praising readable bullets and flexible subweapons even when flicker and slowdown occasionally bite.

Krista shakes off a reading slump by pairing current reads with bookish gaming—Solo Leveling (and its Steam/mobile adaptations) plus Tiny Bookshop’s December winter update for peak cosy vibes.

Belghast’s AggroChat hits pause on the GOTY series for a packed intermission, bouncing from Star Citizen and Pokémon Legends Z-A to retro handhelds and Path of Exile II.

Wilhelm says TAGN’s Fantasy Critic League is still a 13-way tie, but a leaked May 19 date for Forza Horizon 6 and a flurry of $1 bids add intrigue.

Michael’s indie roundup spotlights Pathologic 3, a PICO-8 Ecco-like called Abyssal, an Apple II Frogger/Crossy Road riff, plus a new playable “Game Poems” magazine for tiny Twine/Bitsy gems.

Warner’s back with Sunday Morning Reading after family moving chaos, rounding up links on “what just happened,” big-number reality checks, gambling-as-prediction markets, and why AI isn’t just next‑词.

Tobold argues Europe’s post-war “weakness” was a chosen barg

Sick, but not too sick to post the #DailyBlogroll with stories by Tipa, Wilhelm, Dave Winer, Anarchae, Aywren, Syp, Luna, Jamie Zawinski, Stargrace, Tofutush, CrazyKinux, Shintar and more! westkarana.xyz #Gaming #MMORPG #IndieWeb #Blogging

Stargrace reflects on wormhole life in EVE Online after Hard Knocks evicts Signal Cartel’s Anoikis Division—homes are temporary in J-space, but the Credo (and fireworks) endure.

Anarchae checks in on Raidou Remastered: Taisho-era SMT mystery vibes, real-time combat that’s finally clicking, and fusion/planning advice as demon weaknesses start really mattering.

Syp hops into Guild Wars 2 to chill-map Iron Marches on a Ranger with Lucky the wolf, nudging world completion upward and dabbling in personal story while waiting on WoW releases.

Tipa digs into Starfleet Academy post-Burn and argues it’s Star Trek filtered through billionaire vibes—alliances, wealth, and power plays—right down to a ruthless first-contact-with-pirates moment.

CrazyKinux is captivated by a Resonance trailer—lonely alien exploration, ancient robotic ruins, ominous scale—and admits he hasn’t played yet because EVE Online is eating all his free time.

Shintar finds Mists of Pandaria Classic’s Halfhill farm (Tillers, cooking “ways,” daily routine) feels more like real housing than retail WoW’s instanced “dark box,” while grinding Golden Lotus dailes

Luna shares big real-life updates—moving in with her partner, renovating a 100-year-old house—and how stress and neurodivergent burnout are making story-heavy games feel like too much lately.

Tofutush recounts a love-hate family saga with Hunan-level spice, from “non-spicy” dishes that still burn to yuanyang hot pot where the mild side inevitably turns red t
2026-01-18

Sick, but not too sick to post the #DailyBlogroll with stories by me, @wilhelm_arcturus, @davew, @anarchaeopteryx, @Aywren, Syp, Luna, @stargrace, Tofutush, CrazyKinux and more!

westkarana.xyz/

#Gaming #MMORPG #IndieWeb #Blogging

Stargrace reflects on wormhole life in EVE Online after Hard Knocks evicts Signal Cartel’s Anoikis Division—homes are temporary in J-space, but the Credo (and fireworks) endure.

Anarchae checks in on Raidou Remastered: Taisho-era SMT mystery vibes, real-time combat that’s finally clicking, and fusion/planning advice as demon weaknesses start really mattering.

Syp hops into Guild Wars 2 to chill-map Iron Marches on a Ranger with Lucky the wolf, nudging world completion upward and dabbling in personal story while waiting on WoW releases.

Tipa digs into Starfleet Academy post-Burn and argues it’s Star Trek filtered through billionaire vibes—alliances, wealth, and power plays—right down to a ruthless first-contact-with-pirates moment.

CrazyKinux is captivated by a Resonance trailer—lonely alien exploration, ancient robotic ruins, ominous scale—and admits he hasn’t played yet because EVE Online is eating all his free time.

Shintar finds Mists of Pandaria Classic’s Halfhill farm (Tillers, cooking “ways,” daily routine) feels more like real housing than retail WoW’s instanced “dark box,” while grinding Golden Lotus dailes

Luna shares big real-life updates—moving in with her partner, renovating a 100-year-old house—and how stress and neurodivergent burnout are making story-heavy games feel like too much lately.

Tofutush recounts a love-hate family saga with Hunan-level spice, from “non-spicy” dishes that still burn to yuanyang hot pot where the mild side inevitably turns red t
2026-01-17

Slept late! But here's today's #DailyBlogroll with stories from @wilhelm_arcturus, @davew, RPG Codex, @euphoriagremlin, @scopique, Tofutush, me, Frostilyte, @WarnerCrocker and more!

westkarana.xyz/

#IndieGames #GameDesign #IndieWeb #Gaming

Frostilyte argues Hades 2’s Scylla boss fight is peak Supergiant because the music’s the point—bandmates drop out and the track changes mid-fight, with Darren Korb-style audio flourish front and

Kimimi celebrates Falcom’s Popful Mail as a ’90s fantasy RPG that’s joyfully silly (pirates, penguins, tanuki) but smart enough to punctuate the gags with betrayals, sacrifices, and real stakes.

RPG Codex spotlights Deep Fringe hitting Steam Early Access, pitching a tactical strategy core rebuilt from 2D to full 3D, with weekly patches and player-led iteration.

Ellie digs into Crypt Custodian, an adorable metroidvania where Pluto the cat dies, gets sentenced by a spectral frog, and recruits fellow spirits for a palace break-in—grim setup, light writing.

Wilhelm notes Amazon finally put a date on New World: Aeternum’s finale—delisted Jan 15, 2026, servers offline Jan 31, 2027, with Nighthaven stretched to the end.

Tobold preps his group’s next campaign game, Arydia, weighing “fiddly and boring” critiques against a low-fantasy, open-world feel, generous 88-day timer, and a big NPC card roleplaying system.

Scopique breaks down Star Trek: Starfleet Academy’s first two episodes, framing it as post-Burn Discovery-era “high school drama” Trek with familiar tropes, a special-case lead, and day-saving prodigy

Bruce Schneier links Aaron Swartz’s fight over paywalled research to today’s AI scraping and copyright debates, arguing Big Tech profits off captured knowledge while enforcement la
2026-01-15

BTW I have added several new blugs to the #DailyBlogroll, and they will be showing up. If anyone has suggestions for new blogs I should follow, let me know. If they look interesting, update regularly and have an RSS feed, I'll add them.

2026-01-15

It's a Cloudflare-enabled #DailyBlogroll with stories by @davew, CrazyKinux, Tofutush, @timbray, @stargrace, Wes Fenlon, Bhagpuss, @scopique and more!

westkarana.xyz/

#RetroGames #BoardGames #OpenWeb

Bhagpuss reminisces about old-school MMO beta excitement (hello, Anarchy Online) while answering Ashes of Creation and Stars Reach questionnaires with the honest verdict: “fine game, just not for me.”

Wes spotlights Quest 64 Recompiled’s slick high-res PC glow-up, plus holiday tinkering with ShaderBeam and thoughts on pricey Nvidia Pulsar monitors for CRT-like motion clarity in retro games.

Tobold dives into Emberheart, a medium-weight worker-placement board game where stacked bids decide who drafts dragons, heroes, and more—balancing grunts vs specialists and running out of workers fast

CrazyKinux revisits René Laloux’s Time Masters, praising its Métal Hurlant-era ambition and Moebius vibes as a “simple” stranded-kid rescue turns into bendy time and blurred cause-and-effect.

Jamie Zawinski admits Scott Adams permanently embedded a couple outrageous Dilbert-era phrases in his vocabulary, then sends you tumbling through a long chain of “previously” callbacks.

Scopique falls into Star Trek fan-production rabbit holes and comes away impressed by Star Trek Continues’ pitch-perfect TOS look, iffy mimicry acting, and a surprisingly stacked roster of guest names

Tim Bray explains how adding Unicode character-property regex to Quamina nearly meant generating 1.5M lines of Go, so he parses the Unicode Character Database instead of Go’s outdated Unicode tables.

Client Info

Server: https://mastodon.social
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