Hit credits on #DrillDozer.
A few quibbles with how the game handles mid-level healing and those infuriating timed sections aside, that game is a total blast.
4/5 for me. An absolute gem that more people should play.
Hit credits on #DrillDozer.
A few quibbles with how the game handles mid-level healing and those infuriating timed sections aside, that game is a total blast.
4/5 for me. An absolute gem that more people should play.
So I decided to go with #DrillDozer instead of anything more modern.
My Bluetooth Keyboard and Deck Dock arrived though, so I'm going to be giving those a run out in the coming days; maybe I'll dive back into #Parkasaurus as, well I never gave it a fair shake whilst playing on a gamepad.
As for Drill Dozer. This little thing is adorable.
Right.
I think I'm done with #AstroBot. I might pop on every now and again to play with my kids, but for the most part of putting that in the 'finished' column.
Which means I need a new game to play.
I'm really thinking it might be time to take a much awaited look at #DemonsSouls. I've not touched that yet and I'm somewhat hesitant to play #DarkSouls2 right now.
Could go back in time and play some #SuperMarioBros3, or maybe take a look at #DrillDozer?
Or then there's my Steamdeck. I've got a keyboard and Dock on the way today so I'm excited to play some #TheRootreesAreDead at some point...but I've already got a frighteningly long backlog to clear and so I think it's gonna be either #Venba or #BombRushCyberfunk.
So yeah. What say you good people?
I don't know if it's the #AnaloguePocket dpad or just frustrating design decisions, but #Drilldozer wants me to do things that the controls are absolutely not tight enough to achieve.
Also tried the #PepperGrinder demo. Really good. Difficulty spiked a bit on the second level already but nothing that learning the patterns wouldn’t help. STRONG #DrillDozer vibes but def it’s own unique game