Fields of Fire Deluxe, Naktong mission 1
I've played a lot of Fields of Fire, especially the first box, but not recently. That made the deluxe version (3rd ed) which is about to come out hit HARD. It is a complete overhaul for clarity and consistency of everything in this huge game. It also includes tons of examples, a tutorial, and a progressively more complex boot camp mission series in the box. Amazing stuff.
They also made a new tabletop simulator mod. With scripting! Since I don't need the tutorial materials since I learned in the bad old days ruleswise, I went right into Naktong which I've played through before.
I couldn't get any firepower to bear, I was rusty. Got my 3rd platoon leader killed and my offensive was stuffed for 4 turns on the left side which was supposed to be my strongest advance. I finally rolled some of them up and captured prisoners but that was the final turn. I'll need to reattempt. It's baked into the mission so I didn't feel too bad, and losing is part of this system.
It's a complex game, so most people just play the first four Normany missions or whatever. They're missing a lot, because there's a lot of range in here. Korea is good fun to play because it gives you some variance in how even linear conventional warfare plays out. The terrain is very bare with long ranges which just doesn't happen in Normandy where everyone is one card away in high cover. Moreover, the North Korean army is not as well equipped as some parts of Normandy invasion era Germans---though they're veterans so equal to them or more in terms of sustaining fire and morale but have slightly worse armed squads with only detached automatic weapons.
If you can take high complexity wargames and like solo games, the deluxe edition is the way to get in. Really interesting game system in its perspective on tactical battle.
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