#Houdini

Jaskirat Panjrath (@panjrathjas)

새로운 Krea의 'realtime' 기능을 테스트해 다양한 렌더링 기법을 실시간으로 실험해봤다는 보고. Houdini로 만든 탐색용 렌더를 빠르게 확인하고 아이디어 피칭 및 확장에 유용하다고 평가하며, 향후 워크플로우를 공유할 예정이라고 언급.

x.com/panjrathjas/status/20246

#krea #realtime #houdini #rendering #creativeai

2026-02-11

Tonight (02/11/2026 at 6pm EST) I'm going to try to finish up the Stranger Things inspired portal. So far we've added some stringy thing hanging across the portal, and made them break. Next we'll add a flexible sheet across the opening and have that break as well.

#houdini #vfx

2026-02-11

First finished personal project in years!
artstation.com/artwork/qJDxqD

#Gaffer #Cycles #Houdini #b3d

RachelEl_rachel
2026-02-11
2026-02-07

Coole Sache #Houdini

Karsten Schmidttoxi@mastodon.thi.ng
2026-01-29

Simulated Cyanotype Chemigrams...

Lately I've been revisiting my old fluid sim toolset which started out as part of my toxiclibs Java libraries (2007/8, based on Jos Stam's research, also previously mentioned in this thread[1]), then ported & expanded it for #Houdini in 2016, then ported again to TypeScript/GLSL (via thi.ng/shader-ast in 2019) and been messing around with it on & off ever since... Fluidsims are just so mesmerizing to work/play with and can be taken into so many interesting directions!

I also always loved the watercolor cover designs by Gabriella Holmström for The Memoir[2] series on Hypnus Records and wanted to create similar abstract structures/constellation, albeit with simulated fluids... Stills/snapshots, but showing traces of their creation process.

Attached are a few variations of this system (already collected again hundreds which I have to still curate). Each piece is starting with just 4 drops in always the exact same locations (diamond-shaped layout in the center), but each variation is evolving differently due to randomized concentrations and simulation coefficients, therefore resulting in many different diffusion behaviors and outcomes... Some of the pieces which exhibit more viscous fingering[3] almost remind me of Hokusai's Great Wave[4]...

I will be offering sets of unique prints/cards of these via my shop soon. Also still researching feasibility of integrating interactively created variations in the shop (also for other artworks/collections of mine).

[1] mastodon.thi.ng/@toxi/11580242
[2] youtube.com/@Hypnusrecords/vid, for example: youtube.com/watch?v=efdfYJODiuA
[3] en.wikipedia.org/wiki/Saffman%
[4] en.wikipedia.org/wiki/The_Grea

#FluidSim #Simulation #Art #GenerativeArt #AbstractArt #NoAI #ThingUmbrella #TypeScript #ShaderAST

A 3x3 grid of complex abstract shapes created via fluid simulations as described in the post. The images have a monochromatic blue tint (the underlying simulation is just producing a grayscale image)
2026-01-28

In #Houdini you will find a new definition of pain and suffering as you slowly relearn how to rig in #KineFX over a thousand years.

2026-01-28

Tonight (1/28/2026 at 6pm EST), with the series ending over the holidays, we're building a #StrangerThings inspired portal. We'll use #Vellum to animate it breaking apart and healing. This will probably be a multiple week project, but we'll see how far we get.

#houdini #vfx

Netflixシリーズ『グラスハート』|生身のライブの熱量を10万人規模にまで拡張させたVFX - 連載
cgworld.jp/regular/202601-Netf

#cgworld #VFXアナトミー #Nuke #Houdini #VFX #Unreal_Engine #ライブ演出 #照明 #群衆 #シミュレーション

2Day集中:Houdini KineFX / APEX 次世代アニメーション機能 ハンズオンセミナー 2/12(木)~13(金)開催!(ボーンデジタル) - ニュース
cgworld.jp/flashnews/02-2601-h

#cgworld #Houdini #ニュース #CGワールド #CG #映像

2026-01-14

Tonight (01/14/2026 at 6pm EST) we're going to work on a spreading ice effect that was suggested on the Discord server. There should be a few different ways to tackle it, so we'll see how many we get up to.

For more info: houdinihangout.com

#Houdini #vfx #motiondesign

2026-01-07

Tonight (1/7/2026 at 6pm EST) we're going to get back to streaming after the holidays! To ease back in, we're going to do a Q&A session. We do these from time to time, and they're usually a lot of fun. Bring your thoughts and questions!

houdinihangout.com

#Houdini #vfx

Smooth Boolean Unions – Houdini Tutorial

lemmy.world/post/41267480

2026-01-03

Billy Gibson, H.Y. Steffen, Theo. Hardeen, Leonard Hicks, Willie Ritchie, Emil Thiry [between ca. 1910 and ca. 1915]
Bain News Service
1 negative : glass ; 5 x 7 in. or smaller. | Photo shows Willie Richie (born Gerhardt Anthony Steffen) who was the world lightweight boxing champion from 1912 to 1914. In 1914 he sailed to London to face British lightweight champion Freddie Welsh. Also in photograph is Hungarian magician Theodore Hardeen, the brother of Harry Houdini. (Source: Flickr Commons project, 2011)

#Boxing #Photography #Magician #Hats #Formal #WillieRichie #TheodoreHardeen #BoxingChampion #BainNewsService #FormalEvent #Photograph #Houdini #Theo #s #glassnegatives #news #Hardeen #Ritchie
loc.gov/item/2014697506/

The image is a black-and-white photograph of five men standing outdoors in front of a building. They are dressed in formal attire, typical of early 20th-century fashion, including suits, ties, and hats. The men are arranged in a slightly staggered formation, with three men in the foreground and two men standing slightly behind them.

The man on the far left is wearing a suit with a white shirt and a dark tie, and he has his arms crossed. The second man from the left is also in a suit, but his tie is loosely knotted. The third man in the foreground is wearing a suit with a white shirt and a bow tie. The two men in the background are also in suits, with one wearing a bow tie and the other a regular tie. All of them are wearing hats, which are typical of the era.

The image has handwritten labels at the top, identifying the individuals as follows: "BILLY GIBSON," "H.Y. STEFFEN," "THEO. HARDEEN," "LEONARD HICKS," "WILLIE RITCHE," and "EMIL THIRY." These names are written in a casual script and appear to be part of the original caption or identification for the photograph. The setting appears to be a formal or official event, given the attire and the way the men are positioned. The background shows part of a building with columns and some greenery.

これからHoudiniをはじめたいデザイナー&初心者へ、「Houdiniで始めるUSD-Solarisワークフロー実践セミナー-」レポート~後篇 - 特集
cgworld.jp/article/2510-usdsoa

#cgworld #Houdini #イベントレポート #USD #Solaris

これからHoudiniをはじめたいデザイナー&初心者へ、「Houdiniで始めるUSD-Solarisワークフロー実践セミナー-」レポート~前篇 - 特集
cgworld.jp/article/2510-usdsoa

#cgworld #Houdini #イベントレポート #USD #Solaris

HoudiniとUSDが支える自動運転シミュレーション。Aurora Innovationが実現するプロシージャルな環境構築術 - 特集
cgworld.jp/article/202512-cgw3

#cgworld #Houdini #クリエイターインタビュー #自動車 #Aurora_Driver #Aurora_Innovation #自動運転 #USD

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