#MSXDOS

Shawn Sijnstrasijnstra@hachyderm.io
2025-05-04

Back to fun platforms to port my #Vezza #Infocom #Zmachine interpreter - this time it's the Enterprise 128. A 4MHz #z80 machine from the mid 80s, it has a great emulator, and a bespoke DOS known as IS-DOS, with a lot of compatibility with both CP/M 2.2 and #MSXDOS. While it needed quite some tweaking, a lot of the heavy lifting was done with my original #MSX version before it was optimised. As I understand, the #Enterprise128 didn't have a great library of games for it, so hoping this helps! Get it while it's hot at gitlab.com/sijnstra1/vezza Screenshots are the IS-DOS 1.0 version running Border Zone, and the IS-DOS 1.1a version running Beyond #Zork.

2023-01-04

@Rp12Biker the 2 MHz used by the #C128 were slow for a CP/M system even back in the day. Usual speeds were about 4 - 6 MHz. The Amstrad PCW and CPC systems had 3.5 MHz, as did the #MSXDOS systems.

FiXato (fallback)FiXato
2020-03-28

@dirtycommo how about 2.20 on a emulated through ?
youtu.be/3hdatuKNud8

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