Finally got around to finishing the basement blocking for the A and B buildings.
Map blocking has taken a lot of steam over the ~84 hours I've worked on the level. I am putting off making the lower level sub-basement for a later time. (That will end up being another 8-10 hours of in-engine work.)
Next thing I am working on is my optimized (and complicated) elevator system.
#mire #MireGame #gamedev #gamedevelopment #IndieDev #indiedevelopment #solodev #wip #workinprogress #blocking #placeholder