Rabanaz has been sent off to the second round of playtesting. I'm doing this in ultra-small batches now, as it's so early there is lots of feedback.
Rabanaz has been sent off to the second round of playtesting. I'm doing this in ultra-small batches now, as it's so early there is lots of feedback.
@chris reveals the secret to successful playtesting in his new book from Routledge. Whether RPG, board game or miniatures. Get the complete guide to make your games epic, not epic fails! https://l.d20.ninja/yc67s2a3 #TabletopGames #Playtesting #GameDesign #ChrisBacke #BoardGames #RPGs
My new magnetic board game component trays were put to good use at our board game playtesting event in Fenelon Falls.
We had 3 new Game Designers bring prototypes of their new unpublished board games for us to play, provide feedback and make them better.
Trays from meeplepunk.etsy.com
#BoardGames #BoardGameTrays #Playtesting #FenelonFalls #BoardGamesInFenelonFalls #UnpublishedPrototype #BoardGamePlaytesting #BoardGameAccessories #PrototypeBoardGame.
Firebase App Distribution was easy for us - not for our users. So we switched to TestFlight + Google Play Testing to give beta testers a smoother, safer install flow.
Read More: https://blog.kinnectd.com/learning-in-public-fixing-our-beta-distribution-flow/
#kinnectd #beta #learninpublic #firebase #testflight #playtesting
Missed any of our Developer Weekend streams?
The #rebroadcast has begun and will run until Monday!
http://www.twitch.tv/JMckennaStories
#GameDevelopment #GameDev #IndieGame #IndieGames #IndieGameDev #Twitch #Steam #PlayTesting
We kick off Developer Weekend Day 2 by showcasing the #musical #rhythm #3DPlatformer game @BillieBustUp!
http://www.twitch.tv/JMckennaStories
#Steam #Patreon #Twitch #TwitchStreaming #TwitchStreamer #GameDevelopment #GameDeveloping #IndieGame #IndieGames #IndieGameDev #showcase #playtesting
🎲 It’s time! Tonight is the Playtesting Finale! The sessions have led up to this moment—clues uncovered, false leads followed, and near-fatal battle. ⚔️🕵️‍♂️ My two favorite pieces of feedback? Mechanics tweaks & WORLD LORE deep dives. Love seeing the game take shape! #GameDesign #TTRPGs #Playtesting #OuroborosSystem
Hey game designers & R&W fans! 🎲✍️
I'm looking for volunteers to try out my new microgame about Golf and share feedback!
In return, I'm happy to playtest your game too.
If you love testing mechanics and brainstorming ideas, let’s design together!
Hey game designers & R&W fans! 🎲✍️ I'm looking for volunteers to try out my new microgame about Golf and share feedback! In return, I'm happy to playtest your game too. If you love testing mechanics and brainstorming ideas, let’s design together! #Golf #RollAndWrite #GameDesign #Playtesting
I talk about #playtesting a lot because I playtest a lot (and yet not nearly enough), but also I think it's important to share what it's like. I've met a lot of people excited about making games who don't playtest. Their games are bad. All games are bad until they're not. The only way you're going to get something decent without feedback is if you're making something boring, which is even worse than making something bad.
One player didn't catch that a character was lying, while another player was annoyed it was hinted at again after they got it. I was told there was too much story, but then also that the longest piece of story on a level was good. It was suggested that I don't need to bother explaining a specific game thing, but it was also suggested I should add a whole cut-scene system to make that thing extra clear. Naturally, I got a suggestion to change my entire game's aesthetic as well as to add several completely new game systems. #gamedev #playtesting
What’s your method for testing complex systems like AI behavior or physics interactions in Unity? #Unity #playtesting #AIproblems
How do you decide when to cut or simplify mechanics that aren’t working during playtesting? #Unity3D #playtesting #scoping
How do you test and balance character abilities to avoid overpowered builds? #Unity #playtesting #characterdesign
What’s your process for integrating player feedback during development without getting derailed by too many opinions? #Unity #playtesting #playerfeedback
How do you approach testing in Unity? Do you use playtesters, automated tests, or just wing it and hope for the best? #Unity3D #playtesting #gamedev
Innovatieve structuur van valve bij ontwikkeling half-life 2 https://www.trendingtech.news/trending-news/2024/11/47652/innovatieve-structuur-van-valve-bij-ontwikkeling-half-life-2 #Half-Life 2 #Valve #game-ontwikkeling #cabals #playtesting #Trending #News #Nieuws
What’s your process for integrating player feedback during development without getting derailed by too many opinions? #Unity #playtesting #playerfeedback
I used to think playtesting was just about finding bugs. Now, I see it as a way to understand how players experience the game and to iterate based on their feedback. #Unity #playtesting #gamedev