#Rendering

2025-11-30

—Asking for Advice (Rendering/Renderfarms):

Hey, I never used a render farm before.
Now considering for a recent project.

There are a lot of options…BlenderGrid, Fox Render, Renderjuice, …
Even free (!?) ones like SheepIt.

Am not very techy in this regard. So looking for an easy to use solution.

(Blender 4.2.9 LTS, Cyles, Animation, several rigged characters, indoor/outdoor scenes)

Anyone got Tipps, Recommendations?
😳 thank you.

#Blender #renderfarm #rendering #Animation #3dender3d

Hacker Newsh4ckernews
2025-11-26

A DOOM vector engine for rendering in KiCad, and over an audio jack

mikeayles.com/#kidoom

Nice presentation how a depth of field effect could be adjusted with visual representation by color using part of the viewport to render useful data - here used in the project by Dragosha:

#MadeWithDefold #gamedev #indiedev #rendering #shaders #programming

〽️ɪɢᴜᴇʟ :godot:bitbraindev@mastodon.gamedev.place
2025-11-20

Wohoo! The rendering Q&A with Godot maintainer @clayjohn is now up.

youtube.com/watch?v=GBNqrzDtdaw

#GodotEngine #Rendering

Deadlinedeadline
2025-11-19

Production Designers Are Worldbuilders For Directors, But 66% Fear Being Replaced By AI

deadline.com/2025/11/productio

Pixel Prophecy 🇵🇸🇺🇦🇪🇺PixelProphecy@mastodon.gamedev.place
2025-11-19

Finished the pet project that helped me recover 😊👍

#retrocomputing #computer #retro #kc85 #rendering #cgi #modeling #maya

A photorealistic rendering of the KC 85/3 computer with keyboard, floppy controller and floppy drive on a white background.A photorealistic close up rendering of the KC 85/3 computer with keyboard, floppy controller and floppy drive on a white background with shallow depth of field.Another photorealistic rendering of the KC 85/3 computer with keyboard, floppy controller and floppy drive on a white background.The same image as before but in all wireframe. The stats in the upper left corner tell of ~1.3 million triangles.
Cerbera3000Cerbera3000
2025-11-18

Опять про модельки.

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ℵ₀ 🏳️‍⚧️🏴‍☠️null_aleph
2025-11-13

The author of the horror scene with BRDF rendering pipeline, clustered lighting and many other interesting visual effects like glass materials released the updated project source now!

Check it out on your own:
github.com/martianovdev/Defold

#horrorgame #madewithdefold #gamedev #indiedev #rendering #shader #vfx #indiegame #indiegamedev

2025-11-11

Lots of small material editor quality of life improvements in Unreal 5.6 and 5.7 youtube.com/watch?v=KYmd_LNlw2c

#UnrealEngine #UE5 #Rendering #PBR #LookDev

Wojciech Jaroszwjarosz@mathstodon.xyz
2025-11-11

When combined, these improvements provide massive #rendering speedups compared to our prior work (over 9000X in this chess set inset!). [6/7]

Wojciech Jaroszwjarosz@mathstodon.xyz
2025-11-11

I’m excited to announce our #SIGGRAPHAsia2025 paper, which makes #rendering of #GaussianProcess implicit surfaces (GPISes) practical:

Project page: cs.dartmouth.edu/~wjarosz/publ

We achieve this with a novel #procedural noise formulation and by enabling next-event estimation for specular BRDFs. [1/7]

A stack of the first 5 pages from the SIGGRAPH Asia 2025 paper.

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