Interesting read: "New Visual Editor For Events & Announcements (Steam)" https://store.steampowered.com/news/group/4145017/view/532099847884375345
Interesting read: "New Visual Editor For Events & Announcements (Steam)" https://store.steampowered.com/news/group/4145017/view/532099847884375345
Interesting read: "Updates to Developer/Publisher Homepages (Steam)" https://store.steampowered.com/news/group/4145017/view/532097944415897164
I don't want to be a dick but isn't Deliver At All Costs in clear breach of Steam Distribution Agreement?
The game is available for 100% off (effectively free) on Epic Games Store while being available at full price on Steam Store.
The rules clearly say that the games published on Steam are not allowed to be offered at a lower price point on other stores.
Interesting read: "Steam Auth Issues" https://www.grumpygamer.com/steam_auth/
Happy #ScreenshotSaturday and happy #GameDev 🕹️
Hope you're creating awesome stuff. And if you want an easy way to showcase your Steam games on your website, check out Steamwidgets:
#GameDevelopment #indiedev #steam #steamworks #steamgame #steamgames
¡Vamos a directear!
👉 https://twitch.tv/rafalagoon
El menú de hoy es:
-¡Empezamos la integración de nuestro juego con Steam!
-Haremos testing con los espectadores del canal
-¡Nintendo Direct!
#gamedev #indiedev #steamworks #steam #godot #godotengine #hechocongodot #madewithgodot
GodotSteam Tutorials - Exporting & Shipping
https://makertube.net/videos/watch/4e43c55b-1f1b-404c-819f-26483577241a
Steam Diz Não a Anúncios Intrusivos: Jogos Precisam Adaptar Modelos de Negócios #anúnciosintrusivos #experiênciadejogador #jogosdigitais #políticadeanúncios #publicidadeemjogos #steam #steamworks #valve https://alternativanerd.com.br/games/steam-diz-nao-a-anuncios-intrusivos-jogos-precisam-adaptar-modelos-de-negocios
New update to THIS IS NOT YOUR HOUSE on Itchio and Steam!
#indiegame #itchio #Steam #Steamworks #indiedev #IndieDevs #indiegames #IndieGameDev #indiegaming #horror #horrorgame #visualnovel #surreal #psychedelic #1bit #pixelart #Pixels #UPDATE #UPDATES
I just read the guide on setting up #Steam Achievements, and it actually looks pretty easy too. It's natively C++, so it's just adding one more DLL to get access. The #Steamworks API is a bunch of async callbacks, and my engine is built out of async plugins that stash data in a shared pool. I can just make a plugin that calls SteamAPI_RunCallbacks, and then hook all the callback functions to push their data into the pool. Honestly, the hardest part will probably be making the images for each achievement. https://partner.steamgames.com/doc/features/achievements/ach_guide
GodotSteam Tutorials - Player Avatars
https://makertube.net/videos/watch/0afc8f37-bc68-4028-8492-eed115356870
#Steam got back to me on my page approval. Apparently one of my capsule images is framed wrong, and the GIFs in my description are too big. Well, isn't that just...really helpful actually. I have no idea where that particular image appears, and I didn't even think about the page load time. #gamedev #Steamworks
Submitted my #Steam page for review. I've never done this, so there's probably something off, but I already missed the February Next Fest deadline, so there's no rush. Although, I do feel a bit bad about my usual "45th time's the charm" approach when someone else's labor is involved. #Steamworks
It said it would take up to a week to verify my identity and get access to the #Steamworks tools, but it took less than a day. I now hold the Steam app name "Portal Foxes TD", but you still can't see the Steam page because I need to actually make it. I need trailers, descriptions, screenshots, and tags, oh my.
Did the paperwork and paid the fee to register my LLC with #Steamworks and get the Steam page for my game. It'll still be a while before I'm ready to start begging for wishlists like all the cool #gamedevs, but the ball is rolling.
Anyone have experience with steamworks? I want to create an app to start experimenting, but not sure how it works, like I have nowhere even close to an atom of a game, so its very early, so are there any downsides to creating it now?
GodotSteam Tutorials - Initializing Steam
https://makertube.net/videos/watch/f8ad0743-adbc-42a4-a8ec-5bcf4195bb93
Good night, my dearest dears. \^w^/
Just discovered the ✨ magic ✨ behind the #Steamworks launch options for #Protovolkers 🏎.
So now you can choose from multiple graphic settings right from the start in both #Windows and #Linux. 🎮
#GameDev #IndieDev #IndieGame #LinuxGaming
Pretty sure some intern in the labs 🔬 must have had something to do with this... \*w*/
So... 🤔 now the game has its own entry in @SteamDB and should be updated along with #Steamworks 🤓!
#Protovolkers #GameDev #IndieDev #IndieGame