π‘ #UnityTips: Create a user-friendly UI for your Unity game! π± Design a user-friendly UI that is easy to navigate and visually appealing to improve player engagement and retention. #unity #unity3d #gamedev #UI #UX #IndieDev
Hide public classes or variables in the inspector in Unity by adding [HideInInspector]! π #UnityInspector #GameDevelopment #IndieDev #Unity #Unity3D #UnityTips
Hide public classes or variables in the inspector in Unity by adding [HideInInspector]! π #UnityInspector #GameDevelopment #IndieDev #Unity #Unity3D #UnityTips
π‘ #UnityTips for beginners: Get involved in the Unity community! π€ Get involved in the Unity community to network, collaborate, and learn from experienced game developers. Join forums, attend events, and connect with others. #unity #unity3d #gamedev #unitycommunity #networking #IndieDev
π‘ #UnityTips for beginners: Get involved in the Unity community! π€ Get involved in the Unity community to network, collaborate, and learn from experienced game developers. Join forums, attend events, and connect with others. #unity #unity3d #gamedev #unitycommunity #networking #IndieDev
π‘ #UnityTips: Offer a free trial or free version of your Unity #IndieGame ! π Encourage players to try your game by offering a free trial or free version with limited features. #unity #unity3d #gamedev #freetrial #marketing #IndieDev
π‘ #UnityTips: Offer a free trial or free version of your Unity #IndieGame ! π Encourage players to try your game by offering a free trial or free version with limited features. #unity #unity3d #gamedev #freetrial #marketing #IndieDev
π¨ #UnityTips: Add your custom assets or scripts to the menu with the [MenuItem("YourMenu/YourMenuItem")] attribute. #unity #unity3d #gamedev #indiedev
π¨ #UnityTips: Add your custom assets or scripts to the menu with the [MenuItem("YourMenu/YourMenuItem")] attribute. #unity #unity3d #gamedev #indiedev
πΏ Avoid branching assets to keep your project organized and easy to manage. #UnityTips #gamedev #indiedev
πΏ Avoid branching assets to keep your project organized and easy to manage. #UnityTips #gamedev #indiedev
π‘ #UnityTips: Optimize your Unity game's performance! π Use Unity's profiling tools and implement optimization techniques such as reducing draw calls and using batching to improve your game's performance. #unity #unity3d #gamedev #optimization #performance #IndieDev
π‘ #UnityTips: Optimize your Unity game's performance! π Use Unity's profiling tools and implement optimization techniques such as reducing draw calls and using batching to improve your game's performance. #unity #unity3d #gamedev #optimization #performance #IndieDev
Maximize your game's replayability with Unity's built-in randomization tools! π² #UnityTips #Unity #Unity3D #GameDev #IndieDev #Randomization Learn how: https://docs.unity3d.com/ScriptReference/Random.html
Maximize your game's replayability with Unity's built-in randomization tools! π² #UnityTips #Unity #Unity3D #GameDev #IndieDev #Randomization Learn how: https://docs.unity3d.com/ScriptReference/Random.html
Any other method (Rigidbody.velocity, Rigidbody.position, Rigidbody.MovePosition, or Transform.position) bypasses the physics solverβs internal integration and will very likely cause glitches and unstable collisions.
https://discussions.unity.com/t/stop-my-player-to-fall-under-the-ground-on-high-slopes/1580706
#UnityTips This comes up quite often in Unity Discussions: Rigidbody-based character controllers fail to collide properly or exhibit artifacts when interacting with the environment.
The solution is to move non-kinematic Rigidbodies using AddForce / AddTorque (and their variants) from FixedUpdate.
π Use LOD levels to decrease the level of detail in a GameObjectβs geometry as it gets farther from the Camera. Improve rendering performance. #UnityTips #gamedev #indiedev
π Use LOD levels to decrease the level of detail in a GameObjectβs geometry as it gets farther from the Camera. Improve rendering performance. #UnityTips #gamedev #indiedev