Well I feel like I've had a productive weekend 🙂
#xna #monogame #csharp #linux
Converting a Microsoft XNA 3.1 game to MonoGame | by Andrew Lock.
buff.ly/Ry2HSyg
#gamedev #xna #monogame #dotnet #csharp
Converting a Microsoft XNA 3.1...
Great games like "Bastion" and "Salt and Sanctuary" were written in #XNA which would later become #mongame but are there any other great indie titles that were written using XNA/Monogame I should check out?
I know the Xbox Live Arcade era used XNA at the time, but I never owned an Xbox and don't know about those titles.
If anyone has any suggestions on Monogame/XNA titles of yesteryear please let me know.
Inbound operations to Northwest Arkansas National #Airport (#XNA) have resumed. #AirportStatusBot
Inbound aircraft to Northwest Arkansas National #Airport (#XNA) are currently being held at their origin #airport due to an equipment outage. Operations are expected to resume at 5:15 PM. #AirportStatusBot
Inbound aircraft to Northwest Arkansas National #Airport (#XNA) are no longer being delayed. #AirportStatusBot
Inbound aircraft to Northwest Arkansas National #Airport (#XNA) are currently being delayed at their origin #airport. Delays are currently averaging 15 minutes and are up to 53 minutes. #AirportStatusBot
I booked a trip for March and the airline rescheduled the booking. Now I have a 45 minute layover, when it was 1hr+ before. The airline knows boarding doors close 30min before takeoff, and they know the average outbound delay from my airport is 10 minutes. So they know they're giving a family traveling with a child FIVE MINUTES to run gate to gate (possibly terminal to terminal).
Logistics is their primary business. How can they be so braindead?!
Inbound operations to Northwest Arkansas National #Airport (#XNA) have resumed. #AirportStatusBot
Inbound aircraft to Northwest Arkansas National #Airport (#XNA) are currently being held at their origin #airport. Operations are expected to resume at 12:00 PM. #AirportStatusBot
@steamdeckhq OFC #GameDevs love the #SteamDeck because it's an #affordable, #powerful and easy to develop for #handheld that is using #amd64 architecture, so it's easy to "port" to it.
The SteamDeck took the right lessions from #XNA & #OUYA and positively disrupts #Gaming on #Linux and #MobileGaming too...
Cuando Microsoft abandonó el framework XNA, dejando de lado a una gran cantidad de desarrolladores indies, la comunidad de software libre recogió el testigo creando Monogame y posteriormente FNA.
Ambos frameworks gozan de una salud excelente y en concreto FNA ha publicado una nueva versión, la 24.08, que permite usar Direct3d 11 directamente en Linux usando DXVK native.
They have workers in the airport CHEERING WITH SIGNS for arriving shareholders. :blobfoxannoyed:
#arkansas #walmart #bentonville #northwestarkansas #fayetteville #fayettevillear #xna
Can @MonoGameTeam games can be published to the web.
The answer is NO and a definite YES. No in that native #MonoGame itself cannot, but thanks to the support of the Community, IT can!
https://darkgenesis.zenithmoon.com/monogame-on-the-web-No-really!.html
The 5th annual MonoGameJam is kicking off soon on the 30th of November 2023, which is by far one of the best ways to throw yourself into MonoGame and learn something new:
https://darkgenesis.zenithmoon.com/gamedev-jamming-with-monodame.html
Knowing the order of events for how a framework runs and executes is essential knowledge when building your game and is just as important for @MonoGameTeam projects.
Get the low down here:
https://darkgenesis.zenithmoon.com/monogame-order-of-things.html
Today's rabbit hole, @MonoGameTeam in WebGL
https://www.monogame.net/webdemo/
This was an early release and things moved on from there thanks to the fantastic work by @nkast
*Note, not official #MonoGame but there are high hopes :D
Want the inside scoop about how to build a cross-platform @MonoGameTeam project?
https://darkgenesis.zenithmoon.com/going-cross-platform-with-monogame.html
Then look no further, questions and queries welcome
One #MonoGame solution to rule them all