@gamingthepast I promised an email, but maybe it makes sense to go public with my thinking way before I know what I am talking about. I think I am reflecting on a more meta, possibly, ontological level. That is, rather than having students understand the specificities of historical events/processes, I’d want them to analyse through play the “generalities”. For example, we have been discussing #environing, that is the process through which environments are materially, simbolically, intellectually made. This has led us to very roughly draft a RPG (we only had 90 mins) where the central element is the world-making. Different playing actors have different relationships with the environment, one could say even different #ontologies and their game experience will depend on how these “world views” interact. Think #SmallWorld or #Root but open ended. After reading your latest toot I began to think of this as the Ontological Problem Space 😅 Let’s see where this goes in this year’s session