#handtracking

N-gated Hacker Newsngate
2025-05-04

😆 Oh, joy! Another repository promising "easy" hand tracking, because who doesn't want their satellite to have a tenuous grip on reality? 🚀 With a menu more bloated than a engineer's ego, you'll be drowning in before you can even say "artificial intelligence". 🤖
github.com/benb0jangles/EzTrak

Toby on ARaugmentedorg
2025-02-19

My good friends at
@mixed-en.bsky.social
did a comparison for hand tracking on and . Seems like PSVR is getting better, but still both are not perfect. We still have to "learn" how to user our hands in VR to avoid glitches... mixed-news.com/en/playstation-

Now editing the new post for the #ParticularReality #DevLog, to be published in a few hours.

Meanwhile, it's #screenshotsaturday!

#vrdev #indiegamedev #gamedev #prototyping #handtracking #bodytracking #gamedesign #metaquest

First person perspective, looking towards a portal. Orange particles show the gesture to perform, and the player hands prepare to execute it.
Francis Mangion (M) (VR/AR/*)franciswashere@arvr.social
2025-01-09
2025-01-05

Last week I tried to help a fellow pianist get the hang of #strumming which included filming our playing to illustrate differences in technique.

It later occurred to me that we now have real-time #handtracking on phones, and I’m wondering if anyone has developed a strumming instruction app. Personally, I’d find a graph of arm movements handy (pun intended).

You know when you wait for the holidays so that you can finally work in peace? :D

The #ParticularReality #DevLog will be back this saturday!

#happyHolidays #MerryXMAS #gamedev #vrdev #prototyping #handtracking #bodytracking #metaquest3

apfeltalk :verified:apfeltalk@creators.social
2024-12-06

PlayStation VR2: Hand-Tracking-Feature in Arbeit
Sony erweitert die Funktionalität der PlayStation VR2 um eine spannende neue Fähigkeit: Hand-Tracking. Diese Funktion wurde auf der SIGGRAPH Asia 2024 erstmals öffentlich demonstriert. Während Sony keine offizielle Ankündigung he
apfeltalk.de/magazin/news/play
#News #Tellerrand #HandTracking #PCVR #PlayStationVR2 #PS5 #PSVR2Updates #Quest3 #SIGGRAPHAsia #Sony #VirtualReality #VRGaming

2024-10-26

The new #ParticularReality #DevLog marks the start of a new journey: the design and implementation of the "smart particles" which will be a key element of the game.

Don't miss it!
particularreality.substack.com

#bodytracking #handtracking #vrdev #gamedev #indiegamedev #metaquest3 #gamedesign #gameprogramming #vrgame #particles #portals

2024-10-05

#Portals are a key element of the #ParticularReality #locomotion system. In this week #DevLog, they get a bit of love with significant refactoring and a couple of important fixes.

particularreality.substack.com

#bodytracking #handtracking #vrdev #gamedev #indiegamedev #vrgame #indiedev2024

screenshot with a portal opened
2024-09-28

In the natural prosecution of last week post, we handle the embodying of the (test) avatar when exiting the #mixedreality limbo...

Read now the #ParticularReality #DevLog:
particularreality.substack.com

#bodytracking #handtracking #vrdev #gamedev #indiegamedev #metaquest3 #gameprog

2024-08-17

Though the road was bumpy, some progress was ultimately made!
Find out the details in the latest #ParticularReality #DevLog: "Enemy attacks and player health".

particularreality.substack.com

#vr #vrdev #gamedev #indiegamedev #gameprogramming #metaquest #bodytracking #handtracking #gameplay #prototyping

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