#hci

2025-06-13

Next was a short talk by Huaishu Peng on small computational artifacts for augmented human ability at @hcil_umd youtu.be/tEGCKV9sx_U?si=8T6e8U (5/6) #HCI

Mensch und ComputermucConf@hci.social
2025-06-11

πŸ“’ Register now for #MUC2025 and get the reduced registration fees until July 1st πŸ“’

Click here to access ConfTool for registering: conftool.pro/muc2025/index.php
Follow this link for more information on registration rates: muc2025.mensch-und-computer.de

We look forward to seeing you at the conference and having an exciting event together!πŸŽ‰

#MUC2025 #DigitalDiversity #HCI #Registration

2025-06-10

Yes, @adamwiggins @geoffreylitt, this is an awesome and timely contribution to the fields of #HCI and #UXD.

It is a critical insight that there are more skill levels than: users, power users, and developers. Or there *should* be.

My highlight: "A gentle slope also supports smoother collaboration between people of different skill levels."

Designing for multiple skill levels (without requiring climbing gear) makes it easier for people to request help of those with the next-more-advanced skill.

Papa Maccus Primusmacberg@mastodon.online
2025-06-09

Fashion trends in UI design bother me. A UI is a tool. Tools have usability as their number one priority. The argument "they need to update their design because it looks old" is supremely weird to me. Do people argue like that about hammers, too? "Man this screwdriver looks old, I can't stand using it".

(Yes usability changes over time as well and an old UI design might have old usability issues but I'm talking about the esthetics as an argument here)
#UX #HCI #UI

2025-06-09

#CFP

ICMI 2025 – Interfaces for Computer-based Musical Interaction
Part of Mensch & Computer, Germany’s leading HCI conference

πŸ“ Chemnitz, Germany
πŸ“… 31 August 2025

Exploring interactive, tangible & accessible music interfaces, from instrument design to artistic practice & sonic HCI.

Deadline: 25/06/2025
πŸ”— icmi-workshop.org/en/

#MusicTechnology #HCI #SoundStudies #AuditoryInterfaces

2025-06-06

πŸ“£ Deadline EXTENDED to June 19, 2025 πŸ“£

🌊 Dive into the Ocean of Religious and Spiritual Design Research at #DIS2025! 🌊

πŸ‘‰ Submit your short papers or artworks (max 4 pages)
✨ All R/S beliefs (including none) welcome!
πŸ”— Submit: spiritedhci.org/dis2025works...

#HCI #Design #HCIResearch #SPIRITED

Daniel BuschekDBuschek@hci.social
2025-06-06

Help me improve my lecture: What's one idea/concept/paper/system I should include in a session on interaction/UIs for human-AI co-creation? (Feel free to self-promote your own work!) 🀩 #HCI #AI #IUI

ACM DIS Conferencedis@hci.social
2025-06-06

🌱 How can we rethink anthropocentrism in More-Than-Human Design? At #DIS2025, you'll have a chance to reflect on core tensions in theory & practice, and explore mindful ways to navigate and integrate them within MTHD! Submit by June 13th (AoE). #MTHD #DesignResearch #HCI

Mensch und ComputermucConf@hci.social
2025-06-06

πŸš€ Showcase your demo at #MUC2025!πŸš€

These are the relevant dates:
πŸ“« Submission Deadline: July 10th, 2025, AoE
πŸ”” Decision Notification: July 17th, 2025, AoE
πŸ“Έ Camera-Ready Deadline: July 30th, 2025, AoE

More information can be found here: muc2025.mensch-und-computer.de

Let other participants try out your new interactive systems or design artifacts and exchange ideas with them!

#MUC2025 #DigitalDiversity #HCI #Demos

2025-06-04

πŸ“’ The MERCADO Workshop is back at IEEE VIS πŸ“Š - Nov 2 - 7 in Vienna πŸ‡¦πŸ‡Ή!

MERCADO = Multimodal Experiences for Remote Communication Around Data Online

#ieeevis #datavis #dataviz #hci #cscw #socialVR #ImmersiveAnalytics

πŸ‘‰ Call for Papers: sites.google.com/view/mercadow

⏰ Deadline: Aug 1

Oliver D. Reithmaierodr_k4tana@infosec.exchange
2025-06-04

New Blogpost is up! I write about #AI: basics, myths, and why the things people are shouting the loudest probably are wrong. Also, I propose some things we need, to prepare people for the future with this technology.
k4tana.github.io/blog/2025/06/

#llm #stats #psych #hci

Mensch und ComputermucConf@hci.social
2025-06-04

πŸ“£ Full Paper notifications are out! πŸ“£

πŸ“¬ The notifications of acceptance for full papers were sent out last Wednesday (28 May).
πŸ“Š This year, we received 136 submissions, and 37 papers have been conditionally accepted. That makes an acceptance rate of 27%.

A huge thank you to everyone who submitted their work!

And this is just the beginningβ€”many exciting tracks are still open for submissions. Do not miss the upcoming deadlines! 🀩 muc2025.mensch-und-computer.de

#MUC2025 #DigitalDiversity #HCI

Papa Maccus Primusmacberg@mastodon.online
2025-06-02

There's no need for a two-dimensional X-Y input (as in the coordinates of a touchscreen or touchpad) in a car interface. You're not going to draw anything and your hands should be on the steering wheel. Plus, hands are very inexact so you can easily miss your target - especially if you're driving. And it's difficult to build up a proper muscle memory compared to a gamepad-style menu system.
#UX #HCI

Papa Maccus Primusmacberg@mastodon.online
2025-06-02

Can someone explain to me why in cars there are touchscreens or sometimes a touchpad by the gear shifter, when the obvious (I think anyway) would be a game pad type layout on the steering wheel and maybe even the menu in a HUD instead of a huge screen in the middle of the car for no good reason other than to distract the driver?
And a row or two of configurable physical buttons.

Also: I don't have a driver's license so I don't know what I'm talking about. πŸ™„
#cars #UX #HCI #CarSafety #driving

George Macgregorg3om4c@code4lib.social
2025-06-02

En route to the #CoLIS2025 conference which, handily for me, is being held at the Technology Innovation Centre (TiC) in Glasgow (part of University of Strathclyde). πŸ˜ƒ Today I am one of several mentors in the doctoral workshop -- looking forward to hearing about new frontiers in research from the next generation of students, and the future generation of scholars! πŸ‘

colis2025.cis.strath.ac.uk/ #InformationScience #libraries #LIS #HCI #HumanComputerInteraction

Papa Maccus Primusmacberg@mastodon.online
2025-06-01
Assn for Computing MachineryACM@mastodon.acm.org
2025-05-29

Congratulations to #ACMFellow Brad A. Myers of Carnegie Mellon for receiving the 2025 CBI Human-Computer Interaction (#HCI) History Prize!

Myers was honored for his book, Pick, Click, Flick!: The Story of Interaction Techniques (#ACMBooks, 2024)β€”a landmark work exploring the evolution of how we interact with computers.

Described as β€œa reflective and highly impressive monument of a book,” it’s a must-read for anyone passionate about HCI.

πŸ‘ Well-deserved recognition!

bit.ly/4mECFCE

Julian Fietkaujulian@fietkau.social
2025-05-29

I've started publishing my β€œIntroduction to human-computer interaction” slides as CC-licensed reusable teaching material. (My #OER debut!)

fietkau.science/teaching/intro

I've been wanting to share these for more than a year. Doing that all at once felt insurmountable, so now I'm putting them up piece by piece over the summer. πŸ™‚ Two out of 15 sections are up and public now, feel free to browse!

If you follow me for fediverse stuff: this is my day job. πŸ˜„

#HCI #HCIedu #usability #ux #teaching #FediLZ

Title slide for Introduction to Human-Computer Interaction, section 1, Introduction and OverviewSlide: What is part of HCI? a big tree illustration in the background, various scientific fields including psychology and computer science arranged around the roots, rigorous methods and creativity on the trunk, HCI keywords such as usability, social software, interaction design, user experience etc. in the tree branchesA course content overview listing nature of HCI, use and context of computers, human characteristics, computer system and interface architecture, and development processCourse section overview listing the entire contents sequentially:
Part 1: Fundamentals
1 Introduction and Overview
2 Basics of Cognition
3 Perception and Communication
4 Guidelines for Interaction Design
Part 2: Methods
5 The Usability Engineering Process
6 Context Analysis
7 Design and Prototyping
8 Evaluation
Part 3: Expertise
9 Interaction Paradigms
10 Computer-Supported Cooperative Work
11 Accessibility
12 Information Architecture and Data Visualization
13 Visual Design
Part 4: Reflection
14 HCI over Time
15 Professional Values and Ethics
2025-05-28

Aww, my oldest domain name hicom.org was 33 years old yesterday.

It was the only VAX System that Kevin Mitnick ever had a legitimate account on, he lasted less than a week.

#Internet #History #retrocomputing #UK #loughborough #DomainNames #HCI #UI #CSCW #DEC #VAX #VMS #Mitnick

A DEC MicroVax 2 with a built in TZ30 tape drive sitting alone on a concrete floor.
Greg Walsh 🦏gxwalsh@hci.social
2025-05-28

Question for #hci folks: I'm going up for full professor and am trying to make a list of five external reviewers who:
* Are full professors in co-design/PD, interaction design, user experience design, design research, and/or children's technologies
* Have no relationship with me (co-author, advisor, etc)
* US-based (I think?)
* Can understand the unique requirements of an institution like the University of Baltimore

It's more complicated than I thought, since I have about 80 co-authors.

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Server: https://mastodon.social
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