#marquee

Markus Feilnermfeilner
2025-11-20

-links zu Fragen als Antwort zu verschicken (und zu behaupten, sei so toll) ist , genau so wie um Y2K herum animierte Gifs in Webseiten einzubinden. Die Linksammlungen sind doch nur moderne Google-Search-Links, wertvoll nur für uninformierte.

Derlei -Links sind quasi das -tag der -KI-Generation. Wer Geld hat, macht das doch gleich mit und wirft auf Bürger, so wie .

.

Sam at BLAGblag@typo.social
2025-11-18

As a purveyor of books about signs (see bl.ag/shop) I think this is the first time I've seen such a substantial volume (150 pages) about a single sign. But I'm ready to learn of others!

'A Sign of the Times: The Best of the Penthouse Marquee' by Benjamin Jackson & Aaron Chapman.

anvilpress.com/books/a-sign-of

#Signs #Vancouver #SignsOfTheTimes #Penthouse #Marquee #Books

Landscape book cover with title and authors in a vertical panel on the left and a night time photo of a theatre marquee on the right with green neon letters on top that read "The Penthouse" and the reader board letters below that saying "Forever Neighbours, Never Neighbors".
2025-10-24

[103] HKT48はここまでやれる! 2025/10/22 MARQUEE Fes.にて yayafa.com/2593634/ #AKB48 #CANDYTUNE #CUTIESTREET #Fes #FRUITZIPPER #HKT48 #MARQUEE

Chee Aun 🤔cheeaun
2025-10-22

Got bored. Made this. codepen.io/cheeaun/pen/OPMvRJO

Seems to work best on Firefox. Weird bottom margin on Chrome. Laggy on Safari.

2025-10-13

Painted the #konami #tmnt #arcadecabinet it’s default color of boring semigloss black. Added another layer of paint on the front. The sides look okay, good enough to cover with a new decal. Going to let this oil base paint dry for almost 24 hrs before I move it back into the house. Now I need to purchase a new led fixture for my #marquee. #restorationproject

tobozotobozo
2025-10-06

made a marquee by pasting stuff from the interwebs, couldn't figure out the right print settings though 🤷

2025-09-05

Now using singleton caching font manager for marquee widgets, with sans-serif, monospaced, and UI font categories. The UI font category now being used for UI elements in Nowser, using system defaults for each major platform.

It can be made look like Windows 2000 if you change the default fornt from Segoe UI to Tahoma. On Mac, you may use the older Helvetica Neue instead of SF UI.

#marquee #webdev #golang #foss #retrocomputing #html

2025-09-04

MARQUEE

Here's what the MARQUEE html rendering widget can do so far, as demonstrated with the Nowser code example. HTML like it's 1994, but in a browser that feels usable.
github.com/ha1tch/marquee

Binary builds of this are currently about 7Mb all included. It may reach 10-12 Mb total if I add some CSS support and basic images.

#nowser #marquee #golang #retrocomputing #foss #webdev

2025-09-03

Implemented tables!

This would have been a mess to implement using the cheaper regexp-based parser, generating many more regressions per every new addition.
And the simplest table is probably used in 70%+ of the cases anyway (most will just use markdown these days).

Scaffolding for colspans and rowspans already in place, to be implemented next.

#marquee #html #webdev #foss #golang

2025-09-03

Moving to a state machine-based parser for MARQUEE may seem like an odd decision for an HTML renderer. You would naturally think and perhaps common sense would dictate that regexps are enough for something simple (they aren't) or that you absolutely need a tokenizer + recursive descent parser (factually not true).

Ideology, tradition, and beliefs apart, the main reason to choose a state machine-based parser is this: A state machine can be implemented on any architecture. And on small machines and virtual machines, you get absolute control over every character and every resource used, nothing goes to waste.
This approach works the same on a powerful server, a fancy latop, or the same code but targeting a microcontroller, or an old 8-bit machine.

#marquee #html #webdev #golang #foss #retrocomputing #html

2025-09-02

Not perfect, not too bad to get started with.

#marquee #nowser #golang #foss #unicode #html

2025-09-02

@Kroc A markdown viewer called MarqueeDown is among the code examples provided with the MARQUEE widget/renderer.
github.com/ha1tch/marquee/tree

It's only a code example, but it does show how to build hyperlinked documentation with markdown, and no external browser dependencies, even in this early and incomplete state of development.

#marquee #foss #golang

2025-09-01

MARQUEE

Many fixes and improvements done in 0.0.2 Preview
github.com/ha1tch/marquee

I added Mac (darwin arm64) builds of the programs in the examples folder, meanwhile I work on some real build scripts for other platforms.TBR.

#marquee #browser #webdev #webbrowser #foss #golang #gui

2025-08-31

It was bound to happen that I'd attempt this.

Here's the web Nowser.
github.com/ha1tch/marquee/blob
I added a new code example to MARQUEE (the little html renderer widget I wrote based on raylib-go), and it now shows how to implement a small web browser using it.

Of course, you can't view many "real" web pages with it yet, because most webpages are full of garbage. But in due time, I may be able to demonstrate that the real purpose of implementing nowser is not to browse pages (nowser! duh!), but to use it as something that can allow us to begin to think beyond the existing paradigm.

For now, it's one lovely little widget!

#marquee #nowser #antiexplorer #retrocomputing #neoretro #webdev #browser

2025-08-31

NEW: MARQUEE

MARQUEE is a basic HTML rendering widget for Go applications and games using raylib-go. No dependencies other than raylib-go
github.com/ha1tch/marquee

Retro-style web-browsing with an early html subset circa 1994.
Handles headings, paragraphs, lists, links, bold/italic text. No CSS, no JavaScript, just enough HTML for basic documentation and help systems.

Typical use cases are simple embedded docs, in-game help, bundling rich popup hints in IDEs, etc. You may also ship the example viewers (html or markdown) with your own application, not having to rely on external web browsers.

Includes HTML viewer and Markdown viewer examples.
I may add images, tables, forms, and minimal CSS if there is sufficient interest. Javascript support is probably never going to be added.

No Electron!!

#html #webdev #marquee #golang #foss #retrocomputing
#noelectron #raylib

2025-08-31

NEW: MARQUEE

MARQUEE is a basic HTML rendering widget for Go applications and games using raylib-go. No dependencies other than raylib-go
github.com/ha1tch/marquee

Retro-style web-browsing with an early html subset circa 1994.
Handles headings, paragraphs, lists, links, bold/italic text. No CSS, no JavaScript, just enough HTML for basic documentation and help systems.

Typical use cases are simple embedded docs, in-game help, bundling rich popup hints in IDEs, etc. You may also ship the example viewers (html or markdown) with your own application, not having to rely on external web browsers.

Includes HTML viewer and Markdown viewer examples.
I may add images, tables, forms, and minimal CSS if there is sufficient interest. Javascript support is probably never going to be added.

No Electron!!

#html #webdev #marquee #golang #foss #retrocomputing
#noelectron #raylib

2025-08-27

Both of these are #oem #simpsons #arcade #marquee. One was installed with an incandescent bulb & the other was just hung on a wall, never installed & used. When I complete my #tmnt rebuild, I’m definitely switching over to #led lighting.

2025-08-21

Oh neat! I found the missing piece! #simpsons #arcade #marquee #jigsaw

2025-08-21

A couple of new #arcade #pcbs arrived this week. Will take very lazy intro videos of them later. For now, marvel at my handy taping skills. This #simpsons #marquee didn’t survive the mail. But I really do enjoy the feel & smell of office #konami #instructionmanual #arcade #collecting #retro #homegamecenter

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