I've been a bit inactive due to another round of Covid, in the meantime I'm just preparing little things for another event. I think I'll get back into the groove after that. #gamedev #indiegame #mazestalker
I've been a bit inactive due to another round of Covid, in the meantime I'm just preparing little things for another event. I think I'll get back into the groove after that. #gamedev #indiegame #mazestalker
This weekend I will make a first public appearance with #mazestalker at @ViennaComix. I have a table there, drop by and say hello! Collect one of these babies! #gamedev #solodev #indiegame
So I had an idea that works really well for me. When I started building the fighting system, I accidently made it so you can only hit one enemy. I ended up really liking this. In many games of this kind spamming the sword for crowd control trivializes combat. But something always felt off. You knock back one enemy, but you end up being very exposed. #gamedev #indiegame #mazestalker #isometric #solodev
I will soon have my first public appearance at an austrian convention. This is new for me and I was hardly ready, so very quickly I had to come up with at least a minimum promo thing. #gamedev #solodev #mazestalker #indiegame
The fact that Dungeon 1 turned into Dungeon 3 allows me to spice it up with much more engaging scenarios. #gamedev #indiegame #solodev #mazestalker #isometric #zelda #ys
Two years of distance and I discover little sections like this and they make me feel: Hell yeah, more of this! Soon... very soon... #indiedev #solodev #indiegames #gamedev #Landstalker #mazestalker
I've been working on this little sequence for a while. Still needs a little more polish, but it's getting there! #gamedev #indiegame #mazestalker #isometric #horrorgame
In case you haven't wishlisted my game:
https://store.steampowered.com/app/3218310/Mazestalker_The_Veil_of_Silenos/
There's no time like today!
#gamedev #indiegame #mazestalker #isometric #alundra #landstalker #zelda
When I released my demo I was shocked how many showstopper-type bugs it still contained... I really had to sit down and fix them, so I updated the demo.
One issue I had to admit defeat about was that the shadows are too weak and so new we have these strong ones. #gamedev #indiegame #mazestalker
Created some animated GIFs for the steam-store. It was quite the bothersome experience, hope I don't have to redo that any time soon ( why do we still have to rely on GIFs in 2025? ) #gamedev #indiegame #Steam #mazestalker #isometric
Is there something I should do before I hit this button? #mazestalker #gamedev #indiegame
I've been finetuning the bird simulation. The least they must do is reacting to the player getting close. They are just a detail for the mood of this place, but later I want to incorporate them into gameplay as well. #gamedev #indiegame #mazestalker #isometric
"Why does this look like a bonus level from #THPS ?" This is why! #gamedev #indiegame #isometric #mazestalker
This room is really tricky to get right. I added this fairly late, but I have this rule that every dungeon needs one "event" room. #gamedev #indiegame #mazestalker #isometric
Not having this effect has been bothering me immensly for a while... #gamedev #isometric #indiedev #mazestalker #actionrpg #unity3d
I'm currently working on a full and complete documentation for this game, so I can put all the things I have organized in my head in these four years into the head of someone else. Maybe I'll post it one day. #gamedev #indiegame #mazestalker
Trying to debug these crows is proofing to be tricky in #isometric view... Had to switch to actual 3D for that! Huh! #gamedev #indiegame #mazestalker #unity3d
Last year I made a series of drawings in a seperate artstyle. They are intended for various UI sections, because I wanted menus etc to look more expressive. Very soon I will be working with this one to make the equipment menu. #gamedev #ScreenshotSaturday #indiegame #mazestalker
An entire day wasted with calculating lightmaps. One of these days I'll have to upgrade my hardware! #gamedev #mazestalker #gamedesign #indiegame