#micromania

Juan F. Ramírezjuanfr
2025-06-06

feature of Martianoids, with map & pokes

Juan F. Ramírezjuanfr
2025-06-02

North Star feature from magazine, with pokes for Spectrum &

Juan F. Ramírezjuanfr
2025-05-26

Map of Ikari Warriors from magazine

Juan F. Ramírezjuanfr
2025-05-25

Enduro Racer review from magazine

Juan F. Ramírezjuanfr
2025-05-21

report from 1989 on the main 3D games released up to that year

Juan F. Ramírezjuanfr
2025-05-18

feature of Metropolis by Topo Soft

Juan F. Ramírezjuanfr
2025-05-14

review of Arkanoid II with pokes for Spectrum and

Juan F. Ramírezjuanfr
2025-05-13
Juan F. Ramírezjuanfr
2025-05-11

feature of El Mundo Perdido (People From Sirius re-release), with map & pokes for Spectrum and

Juan F. Ramírezjuanfr
2025-05-09

review of Rastan with pokes

Juan F. Ramírezjuanfr
2025-05-07

Inside Outing feature in magazine, with map & pokes for Spectrum and and

Juan F. Ramírezjuanfr
2025-05-05

Black Lamp reviewed in magazine, with map & pokes

Juan F. Ramírezjuanfr
2025-05-02

Rolling Thunder review from magazine, with map & pokes

Juan F. Ramírezjuanfr
2025-04-28

From the Cinema to the Computer. report about films licences (1989)

Juan F. Ramírezjuanfr
2025-04-27

In 1988 magazine interviewed Steve Turner, the legendary programmer behind classics Avalon, Dragontorc, Quazatron or Ranarama.

His beginnings with the computer school, his first works with Hewson, the making of an independemt company, Graftgold, and his future projects with 16-bits ( & ).

As to the Spectrum, he says that "If such a machine had existed when I was a child, I would have spent a lot of time playing with it"

Juan F. Ramírezjuanfr
2025-04-18

Beverly Hills Cop featured in magazine

Juan F. Ramírezjuanfr
2025-04-06

Alien Syndrome featured in magazine, with map & pokes

Juan F. Ramírezjuanfr
2025-03-30

Map of The Rocky Horror Show from magazine

Juan F. Ramírezjuanfr
2025-03-27

Flunky review in magazine, with map & pokes

Juan F. Ramírezjuanfr
2025-03-24

Map & pokes for 720° from magazine

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