#openxr

2025-06-11

Released last month, Monado 25.0.0 brings enhanced Android support and driver updates to improved runtime stability and tooling. Here's a look at the wide array of improvements that landed in this release: collabora.com/news-and-blog/ne #OpenXR #immersivetech #XR #OpenSource #AWE2025

updated my openxr passthrough api layer with a lot of stuff, including better stereo rendering and inverse alpha channel support #openxr #mixedreality #steamvr

github.com/Rectus/openxr-steam

One of the debug viewmodes, showing projection confidence.
PitCrewpitcrewgg
2025-06-10
2025-06-08

Good news, it seems that 4 year old bug in #Linux #SteamVR is finally fixed github.com/ValveSoftware/Steam

#vr #openxr

Frederic Plourdefredinfinite23
2025-05-22

Excited to speak at AWE 2025 with Mauricio Aracena on “OpenXR and the Future of XR: Interoperability in a 5G/Edge-Driven World”! Join us to explore how OpenXR powers cross-platform XR in the age of 5G + edge.
👉 awexr.com/usa-2025/speakers/13

Khronos Group
2025-05-22

Monado's first stable release of 2025 is here! From enhanced Android support and driver updates to improved runtime stability and tooling, dive into the wide array of improvements that Collabora's XR team delivered for the cross-platform #OpenXR runtime: collabora.com/news-and-blog/ne

2025-05-12

2025.05.1 #Overte release is ready! It brings new features and improvements such as PBR materials on voxel entities, texture samplers, new graphics settings UI, #OpenXR support including hand tracking, Create App improvements and many others. Thank you to all the contributors and #NLnet foundation for making this possible! #opensource #foss #vr

2025-05-08

We are thrilled to be at the XR Expo Conference today in Stuttgart, showcasing the power of #OpenSource XR. Come visit us at Booth A18 to experience Monado-based Electric-Maple in action, running on both NVIDIA and AMD graphics servers!

See you there! 🎮🔧

#OpenXR #Monado #XRTech #ElectricMaple #XR #VR #AR

Collabora booth at XR Expo 2025

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