I have recently fallen in love with the #roguelike and #roguelite genres of #videogames.
I’m especially interested in their powerful effects on #motivation, inspiring players to try-fail-try again-succeed, which is the holy grail for #instructionaldesign and #teaching more broadly.
I’d love to hear from #gamedevs and other #learningdesign pros who have explored integrating #rogueish mechanics in #learning, #seriousgames, and/or know of any #psychology #research connecting the two. Thanks!