#screenshotsunday

2025-06-14

🕹️ Hiii all you talented #gamedevs! I hope everyone is having a great Saturday, it's nice and hot where I am 😄☀️

Here's an extended #screenshotsaturday and #screenshotsunday in one toot

Reply to this toot updates for your games 🎮

💜 like
🗨️ comment
🔄 boost!

#indiedev #gamedev #indiegame

我有展翅翱翔的阴阳师潜入罗塞塔据点(游戏截图版)SkyeBlau@mstdn.games
2025-06-09
收成者集市收成者集市
我有展翅翱翔的阴阳师潜入罗塞塔据点(游戏截图版)SkyeBlau@mstdn.games
2025-06-08
月牙湖
我有展翅翱翔的阴阳师潜入罗塞塔据点(游戏截图版)SkyeBlau@mstdn.games
2025-06-08
攀火营地
我有展翅翱翔的阴阳师潜入罗塞塔据点(游戏截图版)SkyeBlau@mstdn.games
2025-06-08
浮冰海

revamped the spell system a bit and implemented spells that temporarily replace your base attack with something else. also implemented spells that can absorb other spells to boost its effects.

#gamedev #indiedev #indiegame #screenshotsunday #godotengine

Michał Rostockivon_rostock@socel.net
2025-05-22

to frustrate players even more, some NPCs in "Schifahren" will call hero names that will stick on the HUD #schifahren game #picolove #pico8 #love2d #gamedev #screenshotsunday

Paul Nicholas :pico8: :vscode:Liquidream@mastodon.gamedev.place
2025-05-18

🟥 SLIDERZ 🟥💨
My #Pico8 entry to #TweetTweetJam 10

Slide your way down the rabbit hole, in just 500 chars 🕳️

🎲 Endless (Consistent) Levels
🎞️ 60 FPS Gameplay
🌈 Multi-Coloured Levels
🎥 Smooth & seamless level transitions​
♻️ Auto-Restart on Fail

Play FREE on @itchio:
🕹️ liquidream.itch.io/sliderz-ttj

#ScreenshotSunday #GameDev #Tweetcart #Sizecoding
Code below:👇

J.A. Machetejosemachete79
2025-05-11

The friggin' Dagger from R'lyeh, no less. Gotten from Boskovlado, King of Goblins. Who, after ambushing me in a pillars room, ended up dissolved/hacked from my Axe's mighty power. Hell of a Variant, this one. Getting better and better. -and a big hello to my mastomates @jake4480 @juliancday @roguetemple @BenCollver and others that my fried braincell cannot bring up rn :((

The dangers of writing a script to auto-fill a volume with light probes 😓
#indiedev #ScreenshotSunday #unity3d

Implemented a new enemy today.

(And yes, I did take over an hour to make that one pixel pupil look around dynamically. It was a very very important detail, okay 😅)

#indiedev #zeldalike #screenshotSunday

2025-05-04

Hi #screenshotsunday 🌞, ring menu selection is working with the new GUI design... so let's crash some crates in #santria! 📦 #gamedev #indiedev #pixelart #gamemaker

Pepper Odyssey has gained Audio Settings and customization options for the cursor! 🖱️🎚️

#indiegame #gamedev #screenshotsaturday #screenshotsunday #indiedev #gui #adventure #rpg

Testing out network rendering #bryce3d #screenshotsunday

Michał Rostockivon_rostock@socel.net
2025-05-03

"Schifahren" will feature more than just the Alps #schifahren game #picolove #pico8 #love2d #gamedev #screenshotsunday

Finished adding in player map markers 😀
(Still using a placeholder map though - for now)

#indiedev #zeldalike #screenshotSunday

2025-04-20

#screenshotSunday #gameDev #GodotEngine KarTrak is a top down one-car racing game inspired by Atari's Gran Trak 10. Car is appropriately boxlike for placeholder art.

A race track
2025-04-20

#screenshotSunday #gameDev #GodotEngine mplementing viewports into my minigame scenes to make switching resolution/aspect ratio easier. When I get to the polish stage I can replace the classy wood-grain with bezels, or instructions, or something. Maybe add a CRT shader.

Michał Rostockivon_rostock@socel.net
2025-04-13

fast forward of 10 glocks vs 10 shotguns combat to assess the gun stats
#schifahren game #picolove #pico8 #love2d #gamedev #screenshotsunday

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