Just for context, both #NoMansSky and #Cyberpunk2077 add a big influx of preorders.
In other words, they had a BIG cash injection the moment the game was live, which ensured the studio expenses for months to fix the game.
That wasn't the case for #MindsEye, and other big flops like #SuicideSquad, #Brink, #SkullAndBones and #Concord. The latter was a colossal disaster.