#threejs

2025-12-11

Friendly Sparkling Alien Spaceships

I know, I am again using this metaphor! But once I saw the friendly alien spaceships in these images, I could not unsee them! There is more background information about these sparkling ellipsoid and spheres in my previous post. Today I only want to show you number 2 and 3 in this series of four ... add create overdue poetry! In a private browser window, I am searching for "Friendly Sparkling Alien Spaceships" in DuckDuckGo. Visiting each search result one after the other, I pick a short […]

elkement.art/2025/12/11/friend

Digital collage of code-generated artworks, by elkement 2025: A blue ellipsoid intersects a green sphere. Either surface is shown as covered with dots in varying colors. Ethereal, sparkling effect. Background: Physics of the force-free gyroscope. The intersection of ellipsoid and sphere represents the path the angular momentum vector traces out, seen from the spinning gyroscope. Equations for constant energy (ellipsoid) and magnitude of constant angular momentum (sphere) are added as LaTex characters, floating over the surface of the ellipsoid.Digital collage of code-generated artworks, by elkement 2025: A purple ellipsoid intersects a blue sphere. Either surface is shown as covered with dots in varying colors. Ethereal, sparkling effect. Background: Physics of the force-free gyroscope. The intersection of ellipsoid and sphere represents the path the angular momentum vector traces out, seen from the spinning gyroscope. Equations for constant energy (ellipsoid) and magnitude of constant angular momentum (sphere) are added as LaTex characters, floating over the surface of the ellipsoid.
2025-12-11

Exploring Bruno Simon's crazy new portfolio using the #threejs chrome extension I'm working on.

The extension lets you explore the scene hierarchy and objects, inspect and edit properties and materials and much more.

Ivan Moreno_IvanMoreno_
2025-12-10
trees
Ignacio Castaño🍉castano@mastodon.gamedev.place
2025-12-10

I've updated the three.js gltf spark loader to use BC5/EAC_RG formats for normal maps, which are not supported in r182.

github.com/Ludicon/spark.js

I've also shaved a few more bytes bringing the package size down to 256KB!

#spark #WebGPU #threejs

Ignacio Castaño🍉castano@mastodon.gamedev.place
2025-12-10

three.js r182 was just released! 🎉

github.com/mrdoob/three.js/rel

I contributed support for RG normal maps, enabling support BC5 and EAC_RG normal map compression in both the WebGL and WebGPU renderers.

#webgpu #webgl #threejs

2025-12-10

Now this animation is available for the 1000 sequences decomposed on my website.
Accessible from the 3Dgraph, 2Dgraph500terms and 2dgraphs pages ➡️ decompwlj.com
A little more work on axis sizing and controls.

#decompwlj #math #mathematics #maths #sequence #OEIS #JavaScript #php #graph #3D #threejs #webGL #triangular #numbers #primes #PrimeNumbers #palindromes #animation #FundamentalTheoremOfArithmetic #sequences #NumberTheory #classification #integer #decomposition #number #theory #equation #graphs #sieve #fundamental #theorem #arithmetic #research

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