Raspberry Jam

Making Rootin' Tootin' Lootin' & Shootin' - Out now in Early Access!

A big update this week - Level up your weapons with unique upgrades to all 40+ items!

Check out the game on store.steampowered.com/app/237

#roguelike #gamedev #screenshotsaturday

RTLS Screenshot

Dark area in the mines, Flint just shot 3 huge rockets at a blue owl and is running away.

Just released a big update to my game with a whole new area to explore!

See the full list of changes on store.steampowered.com/news/ap

#screenshotsaturday #roguelike #turnbased

Screenshot of Rootin' Tootin' Lootin' & Shootin'

A jungle with lots of pools of lava, a plant with sharp teeth and a colourful velociraptor.

I've added bushes and lava to my roguelike in preparation for a big update next week!

See the full list of changes on store.steampowered.com/news/ap

#roguelike #gamedev #indiedev

2 new enemies, a new phase for each boss and reworked Swamp Hag!

See the full list of changes on store.steampowered.com/news/ap

#roguelike #indiedev #gamedev

Smarter homing, mildly less angry shopkeeper and 3 new enemies!

See the full list of changes on store.steampowered.com/news/ap

#roguelike #gamedev #indiedev

Upgrades can now be clicked and dragged to rearrange them, bosses have more health and various bugs have been fixed.

See the full list of changes on store.steampowered.com/news/ap

#roguelike #indiedev #gamedev

A new upgrade, better throwing weapons and fixed item stacking!

See the full list of changes on store.steampowered.com/news/ap

#roguelike #gamedev #indiedev

7 new enemies for the swamp and beyond!

See the full list of changes on store.steampowered.com/news/ap

#roguelike #gamedev #indiedev

This update gives you more control over what items you find, plus some bug fixes

See the full list of changes on store.steampowered.com/news/ap

#roguelike #gamedev #indiedev

This update adds a new way to hone the selection of weapons you find - the crate shop!

See the full list of changes on store.steampowered.com/news/ap

#roguelike #gamedev #indiedev

I've just released a big update filled with upgrades, items, buffs and new gamemodes!

Check out all the changes on store.steampowered.com/news/ap

#roguelike #indiedev #gamedev

Reworked difficulty levels, a new way to heal and various balance tweaks!

See the full list of changes on store.steampowered.com/news/ap

#roguelike #indiedev #gamedev

Some changes to item charge and a new upgrade

See the full list of changes on store.steampowered.com/news/ap

Another small update, this time fixing various upgrades.

See the full list of changes on store.steampowered.com/news/ap

#gamedev #roguelike #indiedev

This update improves some difficulty settings and adds some new upgrade sprites.

See the full list of changes on store.steampowered.com/news/ap

#gamedev #roguelike #indiedev

This week I've added dynamic music to my roguelike! Alongside 6 new tracks, this gives the game some much needed variety.

See the full list of changes on store.steampowered.com/news/ap

#gamedev #roguelike #indiedev

A small update this week, adding an upgrade, removing unnecessary shaders and fixing various bugs.

See the full list of changes on store.steampowered.com/news/ap

I've given my roguelike some much needed optimisations. Not quite there yet, but it's a start.

See the full list of changes on store.steampowered.com/news/ap

#gamedev #roguelike #indiedev

Bullet trails, texture blending and 11 new upgrades!

See the full list of changes on store.steampowered.com/news/ap

#gamedev #turnbased #roguelikedev

The mines in my roguelike are looking better than ever, with new texture variations and dynamic lighting now affecting walls.

#roguelike #gamedev #indiedev

Mines in Rootin' Tootin' Lootin' & Shootin'
Game is top-down pixelart with 3d walls - dark and gloomy lit with lanterns dotted around the place. The walls are rocky but some have wooden supports, and some of the walls are entirely wooden.

Client Info

Server: https://mastodon.social
Version: 2025.04
Repository: https://github.com/cyevgeniy/lmst