"thank you for your existence" - I do get lovely emails as well in my #inbox
Multi award-winning Security Advisor. Technical Auditor. Speaker. Author. I specialise in organisational and operational security. I help people do better. Currently clean on OpSec. Donor: Infosec.exchange :donor: #Infosec #Philosophy #ADHD #Privacy #MediaPreservation GNU Terry Pratchett
"thank you for your existence" - I do get lovely emails as well in my #inbox
@mttaggart I ran a poll about this a few weeks back.
Really strange behaviour.
@floord ha! makes sense now!
@floord that’s a positive response, I guess!
Your post looked like it was referring to a post for a Lead Tech Writer for an org called Stellar.
I’m a tech writer.
Initial searches only brought back the blockchain people, Stellar.
@WhyNotZoidberg @jackscottau quite, even! How rude of me.
@floord like the blockchain people?
@WhyNotZoidberg @jackscottau Quite.
Done well, done cheap, done quickly. Pick two.
I’m not totally sure this is the correct marketing angle.
@jackscottau I used to say I’m everybody’s second, and last, choice.
First comes the cheap, then come the people that can actually achieve what you asked for.
I'm starting to really like 'vibe coding'...
I've now had several clients come to me to take over projects that another agency was working on because the other agency started using generative AI. Apparently there was a real drop in product quality. I wonder why.
Basically vibe coding is making me money specifically because I'm not using it.
@Mastopoet tend to agree. Though I preferred the more advanced (though still simple) games like Doom, Quake etc.
Oozed with style, were completely unique, and singularly focused.
@bekopharm big X fan here. Own them all on GOG.
They did have a big controversy with DRM in X3 iirc, but looks like they learned their lesson.
@VictimOfSimony I didn’t enjoy it, but I can appreciate it.
Not every first person shooter needs to be online.
Not every horror game needs to be cooperative.
Not every ARPG needs to be soulslike.
Not every racer needs to be cyberpunk.
Not every platformer needs to be a metroidvania.
Not every card game needs to be roguelike.
This shit is getting exhausting.
Ok. That’s Turbo Overkill finished. Bloody brilliant.
Only criticism is that it might be slightly too long for *my* tastes, but it’s a really good length—I just struggle to stay invested for a certain length of time in one go. You’re definitely getting your moneys worth.
Now… what on earth is gonna fill that gap.
@FritzAdalis nothing in the news specifically. We’ll see how this week goes, then maybe it will be!
@Cyber_Unicorn isn’t it?
If you wondered what I was referring to with us needing more Eurovision battles… this was it: