Laura Reznikov

Meta engineering manager - Avatar Performance and Visuals, RTRT/PBR geek - she/her

Laura Reznikov boosted:

Please join us for the 2024 edition of the Rendering Engine Architecture Conference, which will take place remotely but live on the mornings of June 3rd and 4th. Registration is open, we look forward to sharing some wonderful talks from EA, Remedy, 4A, Santa Monica Studio, Blizzard, and Godot!

enginearchitecture.org/2024.ht

Laura Reznikov boosted:
Bart Wronski 🇺🇦🇵🇸BartWronski@mastodon.gamedev.place
2024-05-20

I am excited to finally share our recent paper "Filtering After Shading With Stochastic Texture Filtering" (with @mattpharr @marcosalvi and Marcos Fajardo), published at ACM I3D'24 / PACM CGIT, where we won the best paper award! 1/N

Laura Reznikov boosted:
Bart Wronski 🇺🇦🇵🇸BartWronski@mastodon.gamedev.place
2024-05-20

I think it's time we change how we teach and approach filtering textures.
Curious?
Check our paper and presentation slides: research.nvidia.com/labs/rtr/p .
We also made shadertoys demonstrating two families of stochastic techniques: shadertoy.com/view/clXXDs shadertoy.com/view/MfyXzV 6/6

Laura Reznikov boosted:
2024-05-12

Congratulations to fantastic work from @Activision's rendering team by Thomas Roughton, Peter-Pike Sloan, Ari Silvennoinen, @miwanicki and @Peter_shirley on their fab I3D paper! Give it a read: torust.me/ZH3.pdf

from I3D 2024:
Best Paper runner-ups go to "ZH3: Quadratic Zonal Harmonics" by Thomas Roughton et al.
and
"Transforming a Non-Differentiable Rasterizer into a Differentiable One with Stochastic Gradient Estimation" by Thomas Deliot et. al
#I3D2024

2024-04-15

Check out the great papers accepted to I3D 2024! i3dsymposium.org/2024/papers.h

2024-04-12

@ChrisPirillo I like destinations, but I hate flying. It’s such an awful experience.

2024-04-12

Airline pricing has gotten so ridiculous. Not only is everything a separate fee, but now they charge a different price for every seat depending on how desirable they think it is 🙄

2024-04-09

5 days remaining of the early-bird pricing on the registration, grab your spot now! i3dsymposium.org/2024/registra
#i3d2024

2024-04-06

Reminder to register for I3D 2024! I hope to see you at Cesium in Philadelphia this year :) i3dsymposium.org/2024/

2024-03-18

@pux0r3 I’ll take a latte and quiet chair massages please

Laura Reznikov boosted:
2024-03-16

To encourage more submissions we are extending the deadline for posters by one week, to 22 March 2024.

The poster notifications remains April 8 to benefit from the early bird registration.

More information at i3dsymposium.org/2024/cfp-post

#I3D2024

Laura Reznikov boosted:
2024-03-11
Laura Reznikov boosted:
2024-03-11

The Registration for I3D 2024 is now open!
Early bird prices are available until 12 April, so get your ticket ASAP!
You can register in the CVENT portal: cvent.me/vLZw0g
View the full details at i3dsymposium.org/2024/registra
#I3D2024

Laura Reznikov boosted:

I've recently lost my largest source of income allowing to work on Dear ImGui. It's a bit worrying but not short-term critical yet, as last years I've pushed hard to get other teams on board, contributing via various sponsoring, support contracts, test engine licenses etc.

I'm thankful to everyone who allowed keeping the lib permissive & open source for many years. I do 100% intend to keep it as such. If your team relies on it, consider reaching out to discuss ways of supporting the software.

Laura Reznikov boosted:
Bart Wronski 🇺🇦🇵🇸BartWronski@mastodon.gamedev.place
2024-03-11

If you do something ~researchy computer graphics-related (real time rendering, simulation, systems, animation, human computer interactions, XR), join us in Philly on May 8-10th for 2024 ACM SIGGRAPH SYMPOSIUM ON INTERACTIVE 3D GRAPHICS AND GAMES!

This year I've been serving as the co-Papers Chair and co-organizing it, and without spoilers - the publications are stellar, amazing summited paper quality pushing the field forward, and ~43% (conditional) acceptance rate! 🤩

i3dsymposium.org/2024/registra

2024-03-06

Registration for I3D 2024 is live! Hope to see you at the Cesium headquarters in Philadelphia, Pa May 8th - 10th 😊 cvent.me/vLZw0g

2024-03-05

I’m seeking a real-time graphics engineer for my Avatar Performance and Visuals team. This is a senior role and experience with geometry/LODs would be a plus. metacareers.com/v2/jobs/144365

Laura Reznikov boosted:
2024-03-02

Communications of the ACM (CACM) is now a fully Open Access publication. This means that more than six decades of CACM’s renowned research articles, seminal papers, technical reports, commentaries, real-world practice, and news articles are now open to everyone, regardless of whether they are members of ACM or subscribe to the ACM Digital Library. cacm.acm.org/news/cacm-is-now-

2024-02-18

@aras Thanks! I just left in December and now I’m having some fun with Meta Avatars.

2024-02-17

I’m seeking an engine engineer to join my avatar visuals and performance team at Meta metacareers.com/jobs/189793648

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