Dawnfolk LAST open playtest just started!
Watch this short devlog to know what's new in this test and how to join. ⬇️
https://youtu.be/PWESwfPPy3s?si=nk6g_NoLXuErXbFh
- please share with the world 🙏 #indiegame
French Independant Game Developer
Previously Game Designer at Ubisoft
Dawnfolk LAST open playtest just started!
Watch this short devlog to know what's new in this test and how to join. ⬇️
https://youtu.be/PWESwfPPy3s?si=nk6g_NoLXuErXbFh
- please share with the world 🙏 #indiegame
New devlog is out!
Newscomers to city-builders found my game boring until I added... mini-games?!
https://youtu.be/tee2AoyshO4
This is how I do pair programming. Always good to have a second pair of paws on the project. 🐾 #gamedev
I'm appearing in the game "The Operator" as Caden Thomas. 🕵️ Now I'm trying to imagine myself at 1.64m tall. 😄 #indiegame
The latest Steam update adds standalone pages for demos, including DEMO USER REVIEWS! That's both exciting and scary. 🔥👻
Will you create a standalone demo page for your game? Feel free to explain why in the comments! #gamedev
I'm officially a Nintendo Switch Developer now! 🥳 Let's get working on that port. 🤓 #NintendoSwitch #gamedev
@MyNextGames Thanks! 3 steam events at the same as the new trailer and name change!
Just got back from vacation to discover that my game has reached 20k wishlists! Thank you all for the incredible support! 🎉✨ #gamedev
An interesting question about the title change of Dawnfolk was raised by the community on Discord. #gamedev
@collaborationgames Summer game fest events
You like to see it. #gamedev
Dawnfolk is a charmingly dark survival city-builder.🏘️ Collect resources, rebuild your realm and protect your settlers from the shadows.👻
Can you unveil the secrets of the monoliths to bring light back to the world?🕯️
Play the Demo ➡️ https://store.steampowered.com/app/2308630/Dawnfolk/ #PitchYaGame
@njamster And thank you for supporting the journey with your kind words and useful feedback! 👌
My solo indie game reached 10000 wishlists! I never thought it would be possible without a proper marketing team, budget or following.
How did I get those 10000 wishlists?
You can read it all in a free article on my patreon: https://www.patreon.com/posts/we-reached-10000-105227599 #gamedev
The Endless Replayability event just started on steam. What better time to introduce you to the Endless game mode of Lueur?
The goal is to survive as long as you can! Maps and events are procedurally generated, so every run is unique. It's still a prototype and it will be way different at release, but I thought it was fun enough to share it with you in the demo. It will be available in the demo at least until the end of the event!
https://store.steampowered.com/app/2308630/Lueur_and_the_Dim_Settlers/
All tiles types so far (more to come). 🛖#screenshotsaturday
I really liked A Theory Of Fun. This is an interesting article about how Raph Koster's vision about fun evolved since it was published 20 years ago. #gamedev
I just love the "timeless" simplicity of the F-91W.
Also, I do have tiny wrists. #watches
New milestone reached! 1000... deletions.
I'm not supposed to celebrate this. 🙃 #gamedev
@Yora Thanks for the feedback and advice!