Cyril Crassin

Research Scientist in Computer Graphics at NVIDIA Research. This is a personal feed, opinions are my own and do not necessarily represent those of my employer.

Cyril Crassin boosted:
2025-05-09

Chris Wyman is illuminating us a bit on the history and inner workings of ReSTIR
#I3D2025

Cyril Crassin boosted:
2025-04-30

Watch the Papers Preview video for I3D 2025! youtube.com/watch?v=jyjzl0Km-J
More info on the conference and registration at our website: i3dsymposium.org/2025/
#I3D2025

Cyril Crassin boosted:
2025-04-02

New blog post! "Measuring acceleration structures", in which we will compare BVH costs on various GPU architectures and drivers and attempt to understand the details enough on AMD hardware to make sense of the numbers!

Boosts appreciated :)

zeux.io/2025/03/31/measuring-a

Cyril Crassin boosted:
2025-04-02

Graphics Programming weekly - Issue 385 - March 30th, 2025 jendrikillner.com/post/graphic

Cyril Crassin boosted:
2025-03-31

In just a few weeks, Chris Wyman will present his keynote on ReSTIR: Traveling the Path of Reuse.

More info on the website: i3dsymposium.org/2025/keynotes
Register here to see it live! i3dsymposium.org/2025/registra
#I3D2025

Cyril Crassin boosted:
2025-03-26

The Registration for I3D 2025 is now open! Early bird prices are available until 18th of April, so get your ticket ASAP!

View the full details at i3dsymposium.org/2025/registra

#I3D2025

Cyril Crassin boosted:
2025-03-24

Graphics Programming weekly - Issue 384 - March 24th, 2025 jendrikillner.com/post/graphic

Cyril Crassin boosted:

4 weeks to the HPG papers deadline (and 3 to the abstract deadline).
Our call for posters, Hot3D and the student competition are also online and @c0de517e is confirmed as our first keynote speaker.
highperformancegraphics.org/20

Cyril Crassin boosted:
2025-03-03

We are organizing another Rendering Engine Conference again - June 10 & 11th, virtual, free and open to all.

See more here: enginearchitecture.org/2025.ht

Today, call for submissions is open - we look forward to hearing from you!

Cyril Crassin boosted:

The High-Performance Graphics 2025 papers deadline is 8 weeks from now on April 14 (abstract deadline is April 7).
I hope your research is coming along nicely. I can't wait to see what you've been working on and to meet at HPG in Copenhagen, June 23-25.
highperformancegraphics.org/20

Cyril Crassin boosted:
2025-02-14

The I3D 2025 Call for Poster Submissions has been published!

Submission deadline: 14 March 2025

Find more information in the website i3dsymposium.org/2025/cfp-post

#I3D2025

Cyril Crassin boosted:
2025-02-01

Thanks to a lot of colleagues' great work, happy to share Vulkan samples for RTX Mega Geometry. They should run on all RTX GPUs using today's new drivers

github.com/nvpro-samples/vk_an

github.com/nvpro-samples/vk_te

github.com/nvpro-samples/vk_lo

github.com/nvpro-samples/vk_pa

Cyril Crassin boosted:
2025-01-28

Graphics Programming weekly - Issue 376 - January 26th, 2025 jendrikillner.com/post/graphic

2025-01-15

NVIDIA Blackwell, GeForce RTX 50, Editor's Day technical deep dive and architecture details by TechPowerUp

techpowerup.com/review/nvidia-

2025-01-07

First look at DLSS 4 on RTX 5080 in Cyberpunk 2077 by Digital Foundry: youtube.com/watch?v=xpzufsxtZp

Cyril Crassin boosted:

Do you want to learn path tracing? Two lectures that I held at TU Delft are on YouTube now! The 2nd is what I had in mind for part 3 of my PT workshop. No Shadertoy exercises this time, but an open source Vulkan path tracer πŸ₯³.
tudelft.nl/ewi/over-de-faculte
youtube.com/watch?v=UerwiSuIOS

Cyril Crassin boosted:
2024-12-18

Graphics Programming weekly - Issue 370 - December 15th, 2024 jendrikillner.com/post/graphic

Cyril Crassin boosted:
Bart Wronski πŸ‡ΊπŸ‡¦πŸ‡΅πŸ‡ΈBartWronski@mastodon.gamedev.place
2024-12-03

The GPU Zen 3 book is out, perfect timing for the Holiday Season! amazon.com/GPU-Zen-Advanced-Re
So many fantastic-looking articles!

Together with my teammates, we have also contributed a chapter: "Differentiable Graphics with Slang.D for Appearance-Based Optimization".

Book table of contents screenshot
Cyril Crassin boosted:
2024-12-02

The Khronos Group has announced the release of Vulkan 1.4. Vulkan 1.4 integrates and mandates support for many proven features into its core specification, expanding the functionality that is consistently available to developers, greatly simplifying application development and deployment across multiple platforms. It consolidates numerous previously optional extensions, features, and increased minimum hardware limits.

Learn more: khr.io/vulkan14

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