It's so hard to make it work in a domain with a unique enough last name to make it work as a username :skullpersevering:
Web developer, hobbyist DJ, and casual gamer
It's so hard to make it work in a domain with a unique enough last name to make it work as a username :skullpersevering:
I like the name "Lou" because it's shorter than "Luke," and it sounds "luː" which is the start of "Luke" or "Lucas." 🤔
I'm heavily considering some rebranding for Vangware and myself. Let's see if after sleeping I keep shis idea or discard it.
I just published `@vangware/diff`, a simple deep diffing library that I used to replace `deep-diff` in `@vangware/tests`, going from ~4kb min+gzip to ~1.80kb min+gzip (55% size reduction) 🎉
I've been playing Genotype for the last hour and is really fun :D https://youtu.be/PHP03lR0N70
Very interesting! https://jakebailey.dev/posts/pnpm-dt-3/
Just released #nushell 0.86. Some cool improvements in this one, including fish-style directory completions.
death to all websites that display 50000 different in-page pop-ups just to be annoying as fuck
for fucks sake
@paul_irish I wrote a bookmarklet a long time ago, and it still works, tho I don't actually play the game, I just wrote it as a joke when a streamer friend of mine was trying the game and getting frustrated by it. Sorta like: "You could just run this script and always win", and he being a decent competitive gamer was like: "Nah, that makes it less fun" :skullawkward:
@paul_irish > Do they employ any anti-devtools measures?
Nope, but also every app out there blocking dev-tools is just asking to be hacked even harder.
> what web-based games aren't vulnerable to that kinda thing?
Oh yup, 100% ... the main difference here is that because they are using a publicly available and well-known API such as Google Maps, is kinda easier than with other web-based games, which includes exposed globals that games with custom implementations generally don't have.
@paul_irish It's kinka sad the actual game is so easy to cheat through Google Maps API (you can listen for map changes and get where that took you and then use the API itself to tell you where that is) :skullsad:
This is nice ...
She keeps making one great video after another: https://youtu.be/AaU6tI2pb3M
To all the people happy about the Microsoft acquisition of Activision+Blizzard+King ... have you seen other acquisitions? We are fucked. Mergers only fuck consumers, employees, and so on. The only ones winning are the billionaires at the top. :skullangry:
Work be like:
You're doing great! Let us punish you by giving you more responsibilities!
:skulltired:
Reverting positive changes on a codebase because of a new bug instead of addressing said new bug should be the last option :skullugh:
If you're reading this, go listen to Poets of the Fall. They are a criminally underrated band, and they deserve to be heard by more people: https://youtu.be/tTXd90pVjCg
hbd2me
The Invokers API proposal (https://open-ui.org/components/invokers.explainer/) is quite exciting, as it removes the requirement for JavaScript to open a `<dialog>`:
```html
<button invoketarget="my-dialog">Open dialog</button>
<dialog id="my-dialog">Look ma, no JavaScript</dialog>
```
Chrome is starting to experiment with this: https://groups.google.com/a/chromium.org/d/msgid/blink-dev/54ade4d0-7495-4f4b-92b4-0b967687ef02%40app.fastmail.com.