Monad

Aspiring polymath and serial hobbyist ⨀

Gamedev at Daemon House, forging the wave shooter THEOMACHIA and the abyssal horror project Full Fathom

Postcards of the Deep #3, Gower Lighthouse 1971

Postcards of the Deep #1, New York City 1975

#horror

Monad boosted:

Yall like interactive screens?
What about REALLY interactive screens?

Heres every way you can currently interact with this vending machine!

#indiedev #unity3d #immersivesim #gamedev

Made some capsule art for the upcoming steam page.

#indiedev #gamedev #horror #horrorgame

Full Fathom, Noir edition.

I plan on adding this as an option, as I quite like the effect.

#indiedev #gamedev #horror #horrorgame

@musicvsartstuff Thank you 🖤

The flooding of a steel coffin

#indiedev #gamedev #horror #horrorgame

My new favorite screenshot

#indiedev #gamedev #horror #horrorgame

@azrhyga Thank you for the kind words Azrhyga

@W1K They obviously need to hire some of the programmers floating around the gamedev community haha

@ramon_wilhelm I'm guessing it has to be some sort of glitch

Got randomly locked off twitter.

Guess they're trying to make the switch to other platforms easier.

Experiencing advanced darkness

#indiedev #gamedev #horror #horrorgame

@duskdev Just a coincidence, I haven't actually found the time to play it yet.

It gets compared enough that I probably should though, I don't want to encroach on your brand haha

Unknown creature spotted off the coast of New Mexico

#indiedev #gamedev #horror #horrorgame

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