#notGDC submission from 2023:
"Quick Overview of Agile in Gamedev" by Nick Filonchik
https://youtu.be/3wjmplfWm9I
a game development non-conference, for everyone! Say hello on the #notgdc hashtag!
#notGDC submission from 2023:
"Quick Overview of Agile in Gamedev" by Nick Filonchik
https://youtu.be/3wjmplfWm9I
#notGDC submission from 2023:
"The Ultimate Unity Developer's Toolkit: 10 Unity Tools/Libraries to Save You Time and Money" by Antonio Miceli, Mega Power Games
https://youtu.be/U4uDknX0KdA
#notGDC submission from 2019:
"Competition: What's the Point?" by Aitor Iribar
http://www.maclean.work/blog/2019/3/23/how-to-stay-sane-when-working-part-time
#notGDC submission from 2019:
"Personal Experiences And How They're Shaping My Games" by Luke Parker
https://mrlparker.com/personal-experiences-and-how-they-shape-our-games/
#notGDC submission from 2018:
"$1million As An Indie" by fluffy
https://fluffy.itch.io/1-million-as-an-indie-developer
#notGDC submission from 2019:
"Super-Quick UE4 Tutorials" by Nick Bell
https://www.youtube.com/playlist?list=PLYBoMzgVayEbg7W7zhTQQjlMlwDsAsEtc
#notGDC submission from 2020:
"Reasons Why pico-8 is the Best" by DPS2004
https://docs.google.com/presentation/d/1vZLNf1fUMIQVvjkxIE7d8qotE3f06g7jcaI2DYgqJeo/edit?usp=sharing
#notGDC submission from 2019:
"Frame Independent Exponential Approaches" by Carlos Jambrina
http://badladns.com/stories/exp-approach-info
#notGDC submission from 2018:
"Worlds By Design" by Marc Loths
https://bookofloths.wordpress.com/2018/03/23/worlds-by-design/
#notGDC submission from 2023:
"Hunkering Down for the Long Haul: From Jam to Final Development" by Doug Terhune, Jamie Whitmarsh, Christina Terhune, Colin Henry, Yina Wang
https://juzek.itch.io/elowens-light/devlog/496904/hunkering-down-for-the-long-haul-from-jam-to-final-development
#notGDC submission from 2024:
"Model View ViewModel for Game Devs" by Milton Candelero
https://miltoncandelero.github.io/unreal-viewmodel
#notGDC submission from 2018:
"Game Boy Homebrew" by Elias Farhan
https://www.youtube.com/watch?v=OKrUnX5qB8o
#notGDC submission from 2018:
"Structured Game Development" by Sean Bouchard
https://www.youtube.com/watch?v=jWSUCDKE5Wo
#notGDC submission from 2018:
"Event and Unity" by Chris
http://www.indiedb.com/members/damagefilter/blogs/event-and-unity
#notGDC submission from 2020:
"Your Own Best Enemy" by Steve Thornton
https://medium.com/@stethornton6/your-own-best-enemy-6509e5e06879
#notGDC submission from 2020:
"Extra Life Learning" by Matt Arnold
https://youtu.be/_bKNW-GtZVY
#notGDC submission from 2018:
"Lovegames Podcast #notGDC Special (Doki Doki Literature Club)" by Lauren Clinnick, Lucy Morris
https://lovegamescast.podbean.com/e/episode-3-crying-noises-doki-doki-literature-club/
#notGDC submission from 2019:
"Raspberry Pi Baremetal" by Andre Leiradella
https://leiradel.github.io/
#notGDC submission from 2023:
"FFT Ocean Flipbook : How to create & sample one using Blender & UE" by Ghislain GIRARDOT
https://www.youtube.com/watch?v=rV6TJ7YDJY8
#notGDC submission from 2023:
"Unreal Engine - A non-destructive and better synced network clock" by Alvaro Jover
https://vorixo.github.io/devtricks/non-destructive-synced-net-clock/