Gil boosted:
Steve Troughton-Smithstroughtonsmith
2024-10-01

One of the big worries I had with Swift from the very start was how long it would take me to get back to building cross-platform apps and games if I adopted it.

Well, we're here, ten years later. Swift is robust, portable, and with C++ support easily handles Windows, the Windows App Platform, and now game dev through the magnificent work of @Migueldeicaza and SwiftGodot. I can build a game in Xcode and Godot that deploys to Windows, Linux and Android using Swift, and that's pretty f-ing cool

Gil boosted:
Freya Holméracegikmo
2024-09-14

by popular request - here's Freya's Guide to XYZ Axes and Handedness™

a digitally drawn chart outlining how XYZ axes and their colors correspond to each other, showing how cross products and rotations behave based on left and right hand rules
Gil boosted:

If you meet me at a convention you'll unlock a game asset of me at a convention. Are we gonna high five at IndieDevDay in Barcelona?

Gil boosted:
Lukas Kubaneklukaskubanek
2024-09-13

This blog post on Swift Concurrency by Jacob Bartlett is pure gold: emergetools.com/blog/posts/swi

It’s the best and most succinct introduction to this topic I’ve come across so far. 👍

Gil boosted:
Gwendal Rouégroue@hachyderm.io
2024-09-13

Do I have any follower working on system frameworks at Apple? The GRDBInternal private framework that ships with iOS 18 might well create conflicts for apps that use the regular GRDB.

The symptom is a hard crash whenever one performs a database access through a `DatabaseWriter` or `DatabaseReader` existential - an action that almost all GRDB-powered apps have been doing, for many years.

I'm not sure how to write an efficient feedback about this concerning issue.

github.com/groue/GRDB.swift/is

Gil boosted:

It's out! The new update of TerraBrush, my terrain plugin for Godot, that includes better grass 🥳

Link for the DevLog in the comments 👇

#godotengine #gamedev #indiedev

2024-09-12

@me wow this looks very nice!
Will download it to try ;)

Gil boosted:
MagiCat :badge: :daijin: :bl:me@mszpro.com
2024-09-12

My new indie VisionOS game release! Spatial Escape 1 Distress call.

A professor disappeared and the last call was made in a phone booth next the quantum research center.

You, a police officer was sent there, and discovered there’s much more secrets than you imagine.

apps.apple.com/us/app/spatial-

#applevisionpro
#apple
#fediverse
#indiedev
#mastodon
#misskey
#visionos
#visionpro
#マストドン
#ミスキー
#Game

Gil boosted:
Miguel de Icaza ᯅ🍉Migueldeicaza
2024-09-12

SwiftUI Apple friends, I have a crash in SwiftUI that brings my app down every time I com back to the app.

Small repro test case included: FB15103713

Public version: github.com/feedback-assistant/

Gil boosted:
Serenity Caldwellsettern
2024-09-12

Hey Bay Area! OCTOBER 2 — learn how to create apps for visionOS 2 with me @curtclifton and other Apple evangelists 🎉

If you're curious about:
- designing for immersion
- SwiftUI for 🥽
- 3D models
- RealityKit & ARKit

Join us for a one-day event! It's freeeee: developer.apple.com/events/vie

Gil boosted:
Andrew Yatesay8s
2024-09-12

Looks like the changes to only require one size of screenshot per device family is live in App Store Connect.

Gil boosted:
Nathan Manceaux-PanotCykelero@mas.to
2024-09-12

Jensone kindly invited me for a chat on his new interview podcast—if you speak French, you might enjoy the episode! It's about Retcon and other things.

(and if you don't speak French, stay tuned!)

youtube.com/watch?v=VC0U0FtqSK

Gil boosted:
Kay Lousberg 🎨KayLousberg
2024-09-11

platformer game assets

Gil boosted:
Kay Lousberg 🎨KayLousberg
2024-09-11

Anyone need any platforming ?👀

I've got 150+ stylised 3d models releasing soon!

Gil boosted:
2024-04-16

The Medieval Hexagon Pack will come with a (free) handy userguide that shares tips and tricks for using them!

Here are some examples

#gamedev #gameassets

Gil boosted:
César Pinto CastilloJagCesar
2024-03-12

Someone made a CLI to translate string catalogs using ChatGPT 👌

github.com/pmacro/AITranslate

Gil boosted:
2024-03-12

Indie App Sales is... (checks calendar🗓️)... TOMORROW!? 😱

We have over 250 apps, all offering discounts starting tomorrow - are you an Indie Developer? Join today!

indieappsales.com

#IndieAppSales

Gil boosted:
Steve Troughton-Smithstroughtonsmith
2024-02-26

Now that visionOS 1.0 is in the rear view mirror, Apple has a big old graphics frameworks mess on its hands across its platforms that is going to take forever to fix. RealityKit for visionOS, RealityKit for iOS, and SceneKit all conflict with each other. No single one is fit to 'take over’ from the rest; they're all either going to have to be combined somehow, or some new imperative SceneKit-like framework will have to be built. I fear all visionOS RealityKit code is throwaway code

2024-02-09

After a little edition of my Dining room:

Gil boosted:
Miguel de Icaza ᯅ🍉Migueldeicaza
2024-02-05

Defend Cow Castle is a SwiftGodotKit application for VisionOS that renders volumes into the shared space.

Like Unity's Polyspatial, but for Godot, now available on the AppStore:

Congratulations to Therese 3D Studio for the launch!

apps.apple.com/us/app/defend-c

Client Info

Server: https://mastodon.social
Version: 2025.07
Repository: https://github.com/cyevgeniy/lmst