HideoriT

3D Artist/Game Developer working on Hotch Potch House🏡
hotchpotchhouse.com
Also teaching Unreal Engine at Fukuoka, Japan.

Job1
Game Developer
Job2
3D Artist
Job3
UE5 Teacher
Website
hideori.com
HideoriTHideoriT
2025-12-06

Guys!
This is the email that you receive from Epic when your project was NOT selected for a MegaGrant.

Maybe next time😃

HideoriTHideoriT
2025-12-05

Published December Blog Post🥳

It includes UE Project's Folder Structure, NPC Modeling, Lighting Optimization and other topics!

hotchpotchhouse.com/en/2025/12

HideoriTHideoriT
2025-12-05

ゲーム開発ブログを更新しました🥳

今回のトピックは、UEプロジェクトのフォルダ構造、キャラクターモデリング、ライトの最適化などなど!

hotchpotchhouse.com/ja/2025/12

HideoriTHideoriT
2025-11-30

Really?

HideoriTHideoriT
2025-11-28

Line Thickness doesn't show on my Mac.
Blender had a similar problem and it took one or two versions for them to fix it, so it has be Metal related thing.

Do you see the option users?

HideoriTHideoriT
2025-11-28

I didn't know any of these things!

HideoriTHideoriT
2025-11-19

Legacy is there to keep file paths for ongoing projects.
But he will resign as soon as the projects are finished.

HideoriTHideoriT
2025-11-19

Organizing my Mac’s folder structure for the third time in my life.
These are the folders under Documents, my small cabinet members.

Ignore the unremovable intruders😑

HideoriTHideoriT
2025-11-13

Here is an embarrassingly rough concept art that I don't even know if I can call so.

HideoriTHideoriT
2025-11-13

Another Character Workflow😃
Blender→Substance→UE5

HideoriTHideoriT
2025-11-06

ゲーム開発ブログ10月号を公開しました🥳
hotchpotchhouse.com/ja/2025/11

・かいじゅうモデリング
・メインメニューと設定メニュー
・つかまりロジック大改良
・Affinityの発表に関して
などなど!

HideoriTHideoriT
2025-11-06

Just dropped October developer blog🥳
hotchpotchhouse.com/en/2025/11

Featuring:
1. Kaiju modeling
2. Main and system menus
3. Ledge hang logic revamp
4. Thoughts on Affinity

and more!

HideoriTHideoriT
2025-11-01

I feel a bit silly to realize this now😀

HideoriTHideoriT
2025-11-01

As a result, I finally switched to UE5.6 btw.
Bravo, bravo.

HideoriTHideoriT
2025-11-01

I use a 4K monitor and always wondered why my UE5 projects don't run at a decent framerate even on M4 Max...
And today, I reduced the resolution to 1920x1080, and now I have projects that run as smooth as mink.
I hope it helps those who are brave enough to use a Mac for UE5🙏

HideoriTHideoriT
2025-10-25

Also added input hints to the game menu🙂

HideoriTHideoriT
2025-10-25

Freshly forged system menu⚒️

Don't miss the cute little input hints at the bottom🙂

HideoriTHideoriT
2025-10-23

Found Quad Remesher got an update for the first time in 2 years.
Mainly bug fixes.
Nice to know the creator is active🙂
exoside.com/quadremesherdata/Q

HideoriTHideoriT
2025-10-23

Pie Menu Editor is finally available on Blender 5.0!
github.com/Pluglug/pie-menu-ed

As mentioned in the official thread, you may want to update it on 4.5 and export the JSON to be safe.
blenderartists.org/t/pie-menu-

Make sure you treat the creator a cup of coffee if you download it☕️

Client Info

Server: https://mastodon.social
Version: 2025.07
Repository: https://github.com/cyevgeniy/lmst