#Amiberry now runs on Haiku as well! I bet you didn't see this one coming!
Author of #Amiberry. #OpenSource software developer. #Retro computing enthusiast. Interested in #Politics, #Motorcycles, #Comics, #Movies, #Art and many other things.
#Amiberry now runs on Haiku as well! I bet you didn't see this one coming!
New #Amiberry project update, for the project supporters: https://ko-fi.com/post/Amiberry-March-Update-B0B51VM8N8
@codewiz found it! Too much optimizations yesterday... :D
This was because I had the pixel format and depth cached in Opengl, to avoid having to recalculate it all the time. But of course I missed the scenario where you change bit depth during runtime... fix incoming
@codewiz hm, I think I found something. Let me narrow it down and I'll get it fixed
@codewiz I can't recreate this one, I've been using UAE RTG modes in 32-bit forever, so it's one of my first tests here.
Need to see what's different in your environment or config.
@codewiz set sound to Push with a small buffer size, 3072 is the new default. That should work much better. Regarding the JIT failure, I'll need to recreate it somehow. Logs would help, and a github issue is a good idea. Also a .uae config
@codewiz on which platform?
There was some recent work on JIT, to make it 64-bit clean. I didn't notice anything, but maybe I missed something
Just a little reminder! If you enjoy what I create, you can support me at https://ko-fi.com/midwan
@davet yes, there's a very real plan for iOS. But I'll need a device for testing, don't have one currently
@82mhz it works already, but is like to improve the UI on it and make sure it's more Android friendly. And Android TV will be included also.
The upcoming #Amiberry v8 release is getting closer and closer...
Meanwhile, did you know that it now runs on more platforms?
- An Android version is being tested and will be ready soon.
- macOS is now a universal app, instead of two separate ones
- FreeBSD is supported
- There is also a Windows version now
Additionally, JIT for ARM64 has been updated to support 64-bit addressing, among other things. This makes it possible to have macOS and Android support, for the first time.
#Amiberry project February update: https://ko-fi.com/post/Amiberry-February-update-T6T51UKM5U
After 5 days if intense debugging, it looks like I may have finally gotten JIT for ARM64 to work on the latest #Amiberry codebase!
At least, my tests all pass without a crash :)
This next release will be epic!
PS: next goal: make it work on macOS also
Roguecraft DX got released!
https://thalamusdigital.itch.io/roguecraft-dx-amiga
Since it comes in WHDLoad format, there needs to be an update in #Amiberry's XML to recognize it. Until that happens, here's the relevant snippet if you want to add it to your XML file yourself:
https://github.com/HoraceAndTheSpider/Amiberry-XML-Builder/issues/138