Matt Hackett

📙 Author of How to Make a Video Game All By Yourself: bit.ly/3QqH7nf
🐷 Developer of Pixel Washer: bit.ly/4afeynV
🦋 Find me on Bluesky: bsky.app/profile/richtaur.bsky

2025-06-21

@colinbellino an oversight for sure 😂

2025-06-21

I made it dark when you drive home after a job but now I want headlights.

It never ends 🙃🐷🫧

#indiegamedev #screenshotsaturday

2025-06-14

Gathering Pixel Washer screenshots and I just thought this was a nice one.

#screenshotsaturday #indiegamedev

It's Pigxel the pig, power washing a gigantic chess board in Pixel Washer -- the job was just finished so there's a giant ASTONISHING! notification.
2025-06-13

@andre Thanks for your interest! I see an email too, look for a response soon. Cheers!

2025-06-13

@splendorr Thank you kindly! Looking forward to shipping it to you.

2025-06-13

FOR SALE: Over a dozen #indiegamedev books, waiting to be signed and shipped.

Please buy one so I can use this shelf for something else lol

valadria.gumroad.com/l/htmavga

A healthy stack of How to Make a Video Game All By Yourself in an IKEA grid, next to some other books and mailers.
2025-06-10

Current goal. Who's with me?! #indiegamedev

A handwritten post-it note that reads: Make a killer DEMO
2025-06-07

If you like this video, then you'll like Pixel Washer.

If you don't like this video, then you won't like Pixel Washer.

Not all games are for everyone and that's oK!

#indiegamedev #screenshotsaturday

2025-06-06

Oh yeah it's #PitchYaGame OK here's my ol' Pixel Washer announcement trailer:

🐷 Control a cute piggy named Pigxel
🫧 Power wash beautiful pixels
🔫 Buy fancy power washing guns
🏎️ Drive to jobs in exotic vehicles

store.steampowered.com/app/257

2025-06-06

Lifetime books sold so far. Nice.

Units Processed
9,669
All 1 books
Jan 24, 2021 - Jun 1, 2025A paperback copy of How to Make a Video Game All By Yourself slightly tiled photographed in a white void.
2025-05-28

When you're making your game, but keep having to stop yourself from playing your game -- that's a good sign! Look out for that. You want that. #indiegamedev

2025-05-26

imagine how much better a game programmer's life would be if width and height were the same number of characters

const cell = start + (x * width);
const cellY = startY + (y * height);
(the second line is annoyingly 1 character longer)
2025-05-23

The more I learn about games marketing the more all advice kind of congeals into: make a great game yeah but mostly get lucky with Steam and/or YouTube.

2025-05-21

I wish game development was mostly making swords and dragons but it turns out it's mostly buttons and dialogs.

2025-05-10

Always thought my brother's art was so cool.

He drew this awesome warrior in an awful keyboard-only pixel art program I made in QBASIC. Truly terrible UX and yet look what he could do with it.

#screenshotsaturday #indiegamedev

Pigxel the pig washing a painting of a cool pixel art warrior dude in Pixel Washer
2025-05-07

New #indiegamedev podcast:

🛠️ How to get BACK into game development (with Sean McKenzie)

Learn ways to find energy and motivation after taking a step away. Stay frosty!

valadria.com/how-to-get-back-i

#gamedev #podcast

2025-04-24

Overwhelmed marketing your game? Try to focus on these 3 things:

🕯️ This Is All That Matters About Games Marketing

valadria.com/all-that-matters- #indiedev

2025-04-19

[me every single day this week] I finally fixed my vector math!

#gamedev #indiedev #screenshotsaturday

2025-04-17

My #GDC talk is up! Have a watch:

🛠️ Content-Ready Game Development

How to make your game so that it's easy to crank out screenshots and video

gdcvault.com/play/1035074/Inde #indiedev

2025-04-09

New #gamedev podcast!

🏴‍☠️ Marketing and PR with Robby Bisschop of Pirate PR

We discuss getting wishlists, press releases, marketing beats, and more. Get in there and share with your fellow devs:

youtube.com/watch?v=2Ti-98IgFB #indiedev

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