Zeh Fernando

Programmer of visual things living in Brooklyn, NY.

Brazilian, father, interpolation enthusiast, professional amateur, runner.

Currently working on next gen AR/smart glasses software stuff.

Posts probably related to #programming, personal #gamedev side projects, #rust, #xr, #running.

All views my own, but feel free to have them too!

2025-06-18

@recollir About time.

Not enough of a penalty/limit IMO, but hopefully it'll come later.

And at the very least should serve to curb the Tunnel/Revel madness somewhat since they're not ashamed to advertise their races as BQ cheatcodes.

2025-06-16

@dickclaus for sure! The weather in the end was a gift.

2025-06-14

#running

Update: the Citizens Queens 10k was twisty, rainy, puddly, potholy, and crowded.

Chip time 43:13. A bit slower than I wanted (was aiming for 42:30-43:00), but good enough all things considered. Felt very hard, but had a strong negative split and a bit of a 5k paced kick at the end. I feel like I brought out everything I could.

Photo of the Citizen Queens 10k medalA map of the Citizens Queens 10kPeople waiting on the road before the race startsPeople waiting on the road before the race starts
2025-06-12

@kwramm I suppose my problem is thinking it surely can't get any worse, but then of course it gets worse.

2025-06-12

I thought AI takes in LinkedIn were bad (hyperbolic in either direction, trivial crap disguised as insightful, etc), but WOW: people are surpassing themselves with takes praising Apple's new OS design.

I've just read one attributing near magical qualities to it, even to how unreadable it is. I had to read it twice to make sure it wasn't satire.

The crap is accelerating!

At this rate, the next tech bullshit news cycle will achieve some form of singularity that engulfs the whole planet.

2025-06-12
2025-06-10

This Saturday, Saturday, Saturday: Citizens Queens 10k. It's the twisty one.

#running

A hand holding a bib for a road running race. It has a logo saying "Citizens Queens 10k", the number "B 2828", and a label saying "wave 1" in it. Logos of the sponsors and organizers (Citizens, NY Road Runners) are in the bottom.
2025-06-10
2025-06-08
2025-06-08

@hisham_hm I might be a biased data point (mostly programming stuff), but: when I was using DDG my split was about the same. Now that I'm full on Kagi, it's more like 99.8% Kagi, 0.2% Google (and only for images basically).

When I'm unhappy with a result in Kagi, I do !g just to double check and it's never better for web searches.

Really sort of surprising how much more efficient it is. And since I downgraded/filtered out shitty sites in settings, it also makes it better, not just "as good".

2025-06-08

@psychicparrot42 But that's the setup, isn't it? Big engines are expensive and work flawlessly in a console because they have special arrangements with the publishers that allow them to have console specific code shared with customers. Godot doesn't because it's an open source thing that can't expose private apis/get any sort of commercial agreement with publishers.

It's not "lolz", their hands are tied.

2025-06-07

Can you imagine how wonderful the world of software development would be if we had listened to Tom DeMarco (Slack, Peopleware, others) rather than Frederick Taylor.

I'm not a manager, but Tom's work is my favorite literature on software management. I wish more people read, understood, and practiced its lessons.

Peopleware summary: runn.io/blog/peopleware-book-s

Slack summary: herbertlui.net/slack-tom-demar

Zeh Fernando boosted:
Dan Bricklindanb@qoto.org
2025-06-07

Here’s Bill Atkinson (and rest of team) answering questions right after the Macintosh was debuted at the Boston Computer Society in 1984: youtube.com/watch?v=1tQ5XwvjPm starting at 28:25 - he demos MacPaint and more. May his memory be a blessing!

2025-06-07

@bit101 it's really well done, very very polished. The intro/start of the game is badass incarnate, the perfect setup for that sort of power fantasy.

Just, you know, not Doom exactly

2025-06-07

Before playing the game I was under the impression it had a lot of "Dark Souls" influence. I still think it's a lot of that, but it goes deeper. It's now a game where aiming is not very important anymore. You need to do things (melee, shield) in a general direction, but you don't need to be pixel perfect anymore.

It's not a bullet hell game anymore, it's a rhythm game: parry/shield/melee at the right time, aim and position be damned.

Console (gamepad) influence, perhaps.

2025-06-07

Finally played "Doom: The Dark Ages". Great game. Awesomely made. Beautiful and runs butter smooth.

Also it's not Doom at all. Took me 10 minutes to realize the guns were useless: unnecessary, and a hindrance even.

Zeh Fernando boosted:
2025-06-07

The guys behind Untitled Goose Game have a new game in the works, Big Walk. This just became my most anticipated game of 2026.

House House and their publisher, @panic, are two teams that basically turn everything they touch into gold.

youtube.com/watch?v=G0ez7AP4-G

2025-06-06

@fabio somewhat related, there's a story in "Peopleware" (book) about an organization that worked in a shitty old office building, and yet they were very innovative. They owned the space; customized to their liking, even making holes on the wall. They moved to a shiny new office space. Soulless, could not be touched. Innovation died.

I think about this often.

Innovation and creativity seems to come from lack of guard rails. The more you box people, the more their energy is spent in conforming.

2025-06-05

I used to make fun of series like Dragonball Z where "nothing" would happen for several episodes as characters engaged in long monologues, and scenes were basically still forever.

But I think the industry has overcorrected. Kids' "Action" animation nowadays (Ninjago, Sonic Prime, even Dog Man, etc) seems to be 2000% nonstop action: every moment is a crucial event, everybody is screaming all the time, everything is always at stake, no slack. It's like watching an endless ADHD-fueled chase.

Zeh Fernando boosted:

With a lot of help from @stan (and over 50 contributors) the Adobe Alternatives list has been updated! Loads of alternative software, and all better choices than to keep supporting Adobe.

github.com/KenneyNL/Adobe-Alte

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