For the midweek #Blendsday session, I modelled this scene
For the midweek #Blendsday session, I modelled this scene
This week's #Blendsday prompt is "channel." I made this lightning redirection scene
For the midweek #Blendsday session, I made some shells
This week's #Blendsday activity was "increasing interval studies" where we made 1 minute, 5 minute, 10 minute, and 20 minute versions of the same model. I poked around with using the "skin" modifier to make this low poly lion (it makes terrible geometry, and I spent a lot of time during the 10 minute one cleaning that up, so I didn't end up dealing with that/working the form as much in the 20 minute version)
This week's #Blendsday prompt is "Rail." I took the weekend off and spent the midweek session working on an addon to speed up some Fossil Sweeper work. Nothing to share from me ^_^
For the midweek #Blendsday session, I stuck with the prompt and made this flag/banner
This week's #Blendsday prompt is "flag." I went off-prompt and did a quick sculpt of this little guy
Noodling around in Blender for #Blendsday this morning https://twitch.tv/valiantcheese
For the midweek #Blendsday session, I sculpted a cassowary friend
This week's #Blendsday prompt is "crest." I made this spaceshippy
The #Blendsday activity for this week just gone is "revisit an old project." On the weekend, I poked around with a little grease pencil animation I started ages ago (working on the arrow draw and camera management), and for the mid-week session, I worked on some Fossil Sweeper globe stuff
For the midweek #Blendsday session, I revisited my scene from the weekend and worked on improving lighting and readability of the dome.
I had wanted to give motion blur to the paint flecks along their individual direction of travel, but I couldn't come up with a nice way to do that that didn't involve rendering each frame individually.
This week's #Blendsday prompt is "skyscraper," so I made this scene of the sky being scraped clean. I painted two little paintings using Blender's texture paint mode, and used a mask to reveal the one underneath.
I got mixed up with last week's prompt of "tool," so it was nice to include a paint scraper here as well
For the midweek #Blendsday session, I made this starfish little diorama
This week's #Blendsday prompt is "starfish," so I made this buff starfish.
Starfish was also among the prompts for the first session when I started Blendsday back in February 2022 https://mastodon.social/@Cheeseness/107788743692376329
For the midweek #Blendsday session, I made this picnic scene, featuring bits made by myself, Attitude, and Albarnie
This week's #Blendsday activity is "collaborative scene," where we pick a theme (we settled on "doll house") and spend some time making stuff in isolation that we then share and make our own scenes with. This one's got bits made by myself and Attitude
For the midweek #Blendsday session, I optimised my Amiga monitor model a bit to decrease frame render times by a third, and added a mouse
4 hours later #Blendsday
This week's #Blendsday prompt is "Computer." I made this Amiga monitor (I've got a 360 turnaround animation coming, but it'll take a few more hours to render)