what's hard is knowing what is and isn't actually made up lore for CrossWorlds and what is the backstory to the game universe
like the old logs talk about a signal and the CrossWorlds Lord talks about the gods detecting signals too
what's hard is knowing what is and isn't actually made up lore for CrossWorlds and what is the backstory to the game universe
like the old logs talk about a signal and the CrossWorlds Lord talks about the gods detecting signals too
great, big boss of the dungeon is a bigger version of those ghosts, and to make things worse it recovers if you fail to hit it with those of those big wave balls
didn't realize that i could just skip ahead and "activate all" with the previous elements, made quick work just selecting a skill and activating all the nodes to it or clearing those dead ends
glad i'm not the only one lol
normally yes, this is how you can reinforce new mechanics, but having them used in mini-mini bosses like this
too bad i still don't get not fully getting how to blasts work when passing though walls
i mean C'tron's logic is why i didn't do this one first because i thought i'd get Wave in the other dungeon. didn't think about how Temple Mine and Faj'ro Temple had their opposite elements
even though i am taking these screenshots from a recording, i'm still just as confused how these shorts work when you pass them through a wall. alot of what i did was trail and error
huh, those those orb things i saw seeing around Gaia's Garden teleport me. was thinking they might be a grapple point of sorts given their placement
ofcause teleporting makes more sense given your ability to bounce shots off walls
honestly don't need to do that. Emilie's won all of these just because i explore
Right, finished #crosscode now what to play next? Shall I try and reduce the steam backlog or since I have the switch 2 play #breathofthewild ...for the Fifth time :-)
Wow, so just beat #crosscode Aside from a few of the puzzles being a bit too difficult for me (had to use a guide for a few) in terms of story and gameplay that is right up with Chrono Trigger as one of the best 2D RPGs I have ever played. They utterly nailed the story (which is lacking in many newer 2D RPGs for me) Great stuff (and still got the DLC to go!)
We just posted something new on our blog! We have a POLL about what other #CrossCode merch you'd be interested in! Also a general #AlabasterDawn update, a CrossCode concert video and more! radicalfishgames.com?p=7666
Video games I am currently playing in June 2025 (excluding Final Fantasy XIV)
- [PC] #TrailsintoReverie
- [PS5] #GranblueFantasyRelink
- [PC] #CrossCode
- [NS] #XenobladeChronciles3
how about some Chicken-Meet-Nuggets? got any of those Buggy?
you can't tell from the still images but Gautham's eyes were shaking, sorta like in anime when someone sees something that about to break them mentally
was it anything like that Evotar Lea saw getting tortured? or has he done something worse
now that i know that it is possible to win these races (and they aren't just a plot thiing), i kinda feel bad for having Lea loose here after her boasting because i was running around looking for chests aswell
this sorta reminds me of those jellyfish-like bossed in Zelda where you had to kill off the enemies on their body
jesus these dungeon puzzles are getting more complex. Faj'ro Temple had a huge room to bounce a shot all around, this place you had to move the block into position to bounce the shot and also trigger doors before the shot reached them
third element. and why is it on the right when i entered the left dungeon!
shadow of a monster that doesn't react to me. either an ambush or i have to do something about these tower thinks to lure it (because it's got a key or something)