#GameEngineUniverse

2025-11-08

Reality works like a game engine.
Light speed is the processing limit, Planck length is the smallest pixel.
Information lives on a 2D boundary, and holographic noise is pixel vibration.
Constants like 1/137 are the fixed numbers in the code.
The Big Bang is the Start button.
Reality renders only when the observer enters the scene.

Client Info

Server: https://mastodon.social
Version: 2025.07
Repository: https://github.com/cyevgeniy/lmst