#KillKnight

Johnny Game Over aka JGOjohnnygameover
2025-06-21

KILL KNIGHT (2024) (Hack And Slash,Bullet Hell, Rogue-Like) (Nintendo Switch) [GAMEPLAY] [EN] [HD]

YT : youtube.com/watch?v=HMmtkAAnmRs

#2024

Johnny Game Over aka JGOjohnnygameover
2025-04-21

KILL KNIGHT (2024) (Hack And Slash,Bullet Hell, Rogue-Like) (Nintendo Switch) [GAMEPLAY] [EN] [HD]

#2024

youtube.com/watch?v=HMmtkAAnmRs

Kaylee ♡kaylee@mas.to
2025-04-03

Just reached the 4th layer! This game is so intense that I can’t play more than 30m at a time 🫣

#KillKnight

Kaylee ♡kaylee@mas.to
2025-03-23

Just beat my first run, this game is exhilarating 🫨

All the mechanics fit together in a very chef’s kiss way; my only complaint is they are taught all at once which is a lot. Worth it tho!

#KillKnight

Gamernews.itGamerNewsit
2025-02-08

Il KRYSTALIZED di KILL KNIGHT è disponibile su console L'aggiornamento è già disponibile su PC gamernews.it/notizie/2025/02/0

Gamernews.itGamerNewsit
2024-12-29

KILL KNIGHT è scaricabile gratuitamente da Epic Games Store Il titolo è scaricabile gratuitamente fino a stasera gamernews.it/notizie/2024/12/2

2024-12-28

Pięć upiornych warstw piekła czeka! KILL KNIGHT dostępny ZA DARMO w Epic Games Store.

pograne.eu/kill-knight-za-darm

#Pograne #Giereczkowo #KillKnight

DailyGame.atdailygame
2024-12-28

Der bietet zum bereits 11ten Mal im Dezember 2024 ein Spiel, in diesem Falle , kostenlos an.

dailygame.at/epic-games-store-

2024-12-28

n2s.altervista.org/blog/kill-k

Oggi su Epic Games Store è disponibile gratuitamente KILL KNIGHT, uno sparatutto isometrico ispirato ai classici del passato.

#KILLKNIGHT #Free #EpicGamesStore #PlaySide #Indie

(Des)aponta e Clicadesapontaeclica
2024-12-28
Gamernews.itGamerNewsit
2024-12-21

KILL KNIGHT si aggiorna prima di fine anno Corposo aggiornamento per il titolo di PlaySide Studios gamernews.it/notizie/2024/12/2

Dekazeta :vf:dekazeta@masto.es
2024-10-25
2024-10-23

I finally beat
#KillKnight
and for some reason i spent ages putting this video together of me finishing the last level so you might as well watch it

youtube.com/watch?v=m2hpgrsD9n

Unoriginal and UncreativeUncreativeAndUnoriginal@goblin.band
2024-10-21

Weekly Game Log: 2024-10-21

A week of stress, post-PAX recovery, and trying out a shitload of games. So I'll keep it brief per game.

A went back to
Grunn, and while it's still a great game. It's very definitely not as good as a speedrun-routing game as it is as a mystery timeloop game. It's biggest flaw here is the lack of an easy way to restart a run, and it's habit of autosaving immediately on exit. Meaning if you make an error early in the run, you waste energy finding a way to die and probably quit the game demotivated, rather than reseting and immediately trying again.



A game with the opposite problem is
Envelope, another small independent timeloop game, but with much lower production values. This is a game in three parts. The first involves the player in a petrol station receiving a mission to murder some guy. The second or third part are the time loop components. The third involves sneaking into a mansion and hopefully fulfilling the goal. The second part is the main part of the game, which involves preparing for the assassination in a fucked up country town, trying to find ammunition for your bulletless gun buried in a backyard, gaining weird psychic powers from carrots, or defeating the "Peepcrawler". It's rough, but very good.

I finished off
Phoenix Springs. The game unfortunately continues the mood it ended on last week for the entire second half. There's very little complexity to the end of the game, but a lot of repetitive motions (including one of the longest, and most montonous puzzles in adventure games). Which is a shame, because the imagery can be particularly vivid towards the end. Overall good, but a waste of a fantastic start.

Kill Knight is a dual-joystick shooter themed around entering hell and killing things, adding the distinct traits of Doom Eternal on top of the standard gameplay. In some ways its extremely long and convoluted tutorials is one of the best around, because it made me realise I did not want to play this game at all. Though it is unrealistic in some ways, if I'd gone straight into the game I would have not survived long enough to realise I would hate the game.

Colony Ship: A Post-Earth Role Playing Game has a reputation of being only for the most HARDCORE CRPG fan. I created a character and enjoyed what I played of it so far. The systems are definitely complex, but not insurmountable. And the act of actually playing the game is relatively streamlined. I'm guessing the hardcoreness comes from the fact that you can get into moments where you think "OK, so taking the worst-case scenario. Then X will happen which will trigger Y, meaning I'll have status Z. Which means worst case I'll take 20 hit points of damage and miss a turn" and then you take 80 hit points of damage and die.

Up to Par is a simple procedural-generated mini-golf game where the goal is to keep playing holes without exceeding a net 3-over par. It has a very distinct "calls itself roguelike but exclusively limits itself to non-roguelike traits of modern aren't-actually-roguelikes" vibe. Most of the interesting parts of the game are behind unlocks. Fortunately the gates to unlock them are quite simple. Unfortunately you can only unlock one per game. Which basically behooves the player to play an inordinate amount of failed runs just to get a chance to experience the actual game that might be OK.

Murder on Space Station 52 is a point-and-click adventure that I was anticipating for a few months, but didn't notice actually came out 3 weeks ago. I've not played that much, but it's pretty standard adventure gaming so far. No actual murder yet, though there is a space station.

I played a few
Noita runs on whim. Games still fantastic, though I've lost my touch and usually die in embarassing ways by electrocuting the water I'm standing in or something.

Novamundi is a roguelike-ish game (that really seems more like Mount and Blade so far) about managing an indigenous South American group that has encountered a Spanish raiding party. It has a really neat intro in the native language, and sets an excellent world before you, with villages full of interesting people to communicate, negotiate and trade with. Unfortunately I must be missing something about the combat. Which seems to be either, "all your party attack automatically in a semi-structured manner" or "you select a unit, they follow your order, then do nothing of their own volition ever again".

An adventure game I've started a couple of times on my laptop while travelling is
Drawn Down. Normally I give up after 15 minutes. This time I played a 90 minutes or so, and found a fairly pleasant, but unspectacular, point and click game. The premise of the game is that the protagonist is a police sketch artist, and I've done that exactly once, at the very start of the game.

Visca's Earth Conquest is a fun short platformer, where you control a small alien robot woman. You smash things up and grow larger as a result. It's explicitly for giantess fetishists (not explicit), but is simple and silly fun. I finished it in like 40 minutes, but I had fun.

Amos Green's Final Repose sadly did not live up to the intriguingly bizarre impression it gave with its opening. 99% of the game is travel to a location, do exactly one thing, return. The locations are meticulously modeled with dozens of well composed IRL photographs that are filled with red-herrings and things to distract the eye, but these are meaningless given that there is; A - nothing to do, and B - a button that shows what is clickable. Occasionally a puzzle will show up, but these are undercut by the seemingly compulsory hint system which vacillates wildly between "provides necessary context" and "gives the puzzle solution before you even know its there". It's an impressive effort to make such a game, but it's kind of disappointing to play.

The interactive fishing-themed Animal Crossing-inspired chat-room
WEBFISHING is fantastic. You connect to a server, and after an extremely brief tutorial, you are customising your cat or dog avatar and hanging out with pals/randos. The game is a small forested area with rivers and a beach to fish at, and a few secrets to explore and find. With a few progression/quest mechanics on top of that, it's exactly what it needs to be. Game of the Year (probably not actually).

All Games Played


Ostranauts: GREAT (Notable)


Grunn: GREAT


Din's Champion: Good


Peglin: Good


Cobalt Core: Good


Phoenix Springs: Good


Amos Green's Final Repose: OK


Envelope: GREAT


Kill Knight: Disappointing


Colony Ship - A Post-Earth Role Playing Game: Good


Up To Par: OK


Murder on Space Station 52: Good


Noita: GREAT


Novamundi: OK


Drawn Down: Good


Visca's Earth Conquest: GREAT


WEBFISHING: GREAT (Notable)

AerialslayerAerialslayer
2024-10-20

LIVE NOW! Checking out some new games tonight! They are , , and the alpha for !!

2024-10-17

Si #KillKnight est un twin-stick shooter réussi, il n'est pas fait, comme nous l'explique @Zali_Falcam, pour les novices du genre :
thepixelpost.com/critiques/kil

GameSense.cogamesense
2024-10-09

Stress test - If you took the modern DOOM games and boiled them down to a pure, score attack, twin-stick action game, Kill Knight feels like the result. gamesense.co/game/kill-knight/

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