@mxp @alexobenauer Is this similar to From NAND to Tetris? #nand2tetris
@mxp @alexobenauer Is this similar to From NAND to Tetris? #nand2tetris
An interview with Shimon Schocken https://www.youtube.com/watch?v=X-CavXZjfGU #nand2tetris
Completed #Nand2Tetris Part 1.
Really great course! I’m looking forward to Part 2.
I’m about halfway through #Nand2Tetris Part 1. And, wow, what a great course. I already feel like I have a much better understanding of how computers work.
@gsuberland … after I finish #NAND2Tetris
コンピュータをゼロから作る『コンピュータシステムの理論と実装』の第2版が発売されました #nand2tetris
https://dev.classmethod.jp/articles/nand2tetris-2nd-review/
Stuck on #nand2tetris #PC #programCounter.
Up to the program counter of #nand2tetris
成功寫出CPU了!#nand2tetris
Finished the first week project of #nand2tetris course, very satisfying experience if you are into low-level
Alright, reached the first project in the #nand2tetris course(?), where some elementary logic gates have to be described through something called a hardware description language. Still interesting, lets keep going :)
Just landed on the #nand2tetris project. Why not go over that for a bit, just to see how far i can make it. This looks awesome.
A workbook for Engelbartian HCI and UI, Graphic Design, Information Design, Game UI that's modelled like nand2tetris.org #nand2tetris
Where you recreate famous works from scratch
https://mastodon.social/@impactology/109527684911302631
Any game design course or class which specifically focuses on conceptualising novel game ui patterns, concepts?
Or any hci, game dev or design programs which helps students to rethink UI conventions of game design software
This RISC-V CPU Games in Rust from Inside the Game https://hackaday.com/2023/07/17/this-risc-v-cpu-games-in-rust-from-inside-the-game/ #computerhacks #nand2tetris #Terraria #RISC-V #Games #News
#nand2tetris update- Got the ALU done earlier, now have the 64 bit RAM chip done. There are more RAM chips, but the architecture is such that scaling up from here is trivial. Like copy/paste and edit a few characters trivial.
Got the ALU in #nand2tetris mostly working, need to get the status bits functioning then it's done.
It's an interesting design, I could see an easy path to extending it to add more functionality, such as hardware multiplication.
I wonder if I missed something or if the demultiplexer really is simpler than the multiplexer in #nand2tetris
A few days ago, while wandering aimlessly around the internet, I cam across this gem;
https://www.nand2tetris.org/
nand2tetris is a training course on computers from first principles to the creation of a Tetris like game. Designed mostly for high school kids.
That is useful for bringing us closer to the assembler, facilitating the translation of VM instructions into Asm instructions later. Have a look at project 7 and 8 of #nand2tetris to dig deeper!
https://www.nand2tetris.org/project07
This is so mind blowing while you are solving #Nand2Tetris @informatom
ESP32 Virtual Machine Lets You Change Programs On The Fly | Hackaday
https://hackaday.com/2022/02/27/esp32-virtual-machine-lets-you-change-programs-on-the-fly/