#PeopleMakingGames

2025-06-05

The first of what should be a monthly series of status updates on the state of the server, hosting costs, donations, etc. :astro:

Under new management! Server upgrades!

hub.peoplemaking.games/2025/06

#PeopleMakingGames

2025-05-31

Going to try swapping over our S3 media storage from Wasabi to OVH. There might be some image loading hiccups for the next few minutes.

UPDATE: switch over complete, and things appear to be working smoothly. images that were posted just before the switch might take a few more minutes to finish syncing over.

#PeopleMakingGames

2025-05-30

I've switched PMG over to using a caching proxy to serve media, which will allow us to switch storage providers in the future without the media URLs changing, as well as saving bandwidth costs.

If you're using the web interface, you may need to refresh the page for images load correctly.

#PeopleMakingGames

2025-05-30

The Translate feature has been re-enabled using a locally hosted LibreTranslate server :goose_honk:

Elasticsearch has also been reinstalled and full text search should be working again.

#PeopleMakingGames

2025-05-29

Well, the server migration took 8 hours, but peoplemaking.games is back online and running on much faster hardware! :astro:

There are some features which haven't been re-enabled yet, such as full text search and translation. Those will come back over the next few days, but they shouldn't require any more downtime.

If you notice anything else that isn't working the way you expect, please let me know.

#PeopleMakingGames #MastoAdmin

2025-05-27

In order to address the performance issues as soon as possible, I'm planning on migrating the peoplemaking.games server to new hardware tomorrow. :astro:

Based on my testing so far, copying the database off the old server is going to take a while, and it will have to be offline during that time, so I expect the server will be offline for approximately 6 hours, starting around the times listed below:

PDT May 28, 18:00
EDT May 28, 21:00
UTC May 29, 01:00
JST May 29, 10:00

Sorry for the extended interruption, but hopefully once this maintenance is complete, things should be a lot more stable and any remaining work should require minimal downtime.

Let me know if you have any questions, and I'll post further updates if there are any changes to the schedule.

#PeopleMakingGames #MastoAdmin

2025-05-27

What's going on with the peoplemaking.games server? A bunch of folks I know have jumped ship over the past week or so, what's the story there

#PeopleMakingGames

2025-05-26

I've started working with @esdin to migrate peoplemaking.games to a new higher performance server, which should address server stability, improve performance, and reduce the cost to operate.

It will take a few days to set things up and migrate carefully, so in the meantime I've made a few configuration tweaks to the current server, which should hopefully smooth things out in the short term. :goose_hacker:

#PeopleMakingGames

so what's this i read that peoplemaking.games is about to shut down?

#peoplemakinggames #mastodon #instance #closing

2023-06-16

Testing out Boss attack patterns using the player as a stand-in. This would be a ton of fun to play around with as a player XD

#pixelart #indiedev #gaming #PeopleMakingGames #Eko

2023-06-05

Here's some old #pixelart of mine from a trailer I did a while back for the game #BloodofYamin! Hope you guys like! I plan on posting more! New to Mastodon! Cheers!
#gamedev #Gaming #PeopleMakingGames

Where are the cool #peoplemakinggames hanging out on Mastodon? I need to find some #ttrpg peeps. Launching a Kickstarter (I know, I know) to fund the production of our next game soon and need some advice and help.

2022-11-24

@cheosana @AAKL @BleepingComputer @axsharma I can't say any more arguments. You got me on this one. But maybe others can: #PeopleMakingGames #discussion #Roblox #gambling #debate

2022-11-24

So far I’ve bought two games from people on my instance. It gives me warm, fuzzy, feelings more so than if I were supporting someone I saw on birdsite, and I think I figured out why. We’re a smaller instance, and it’s more like saying “oh this person on my forum…” rather than just “somebody I follow”. Even if we don’t know each other, we’re in the same group, or neighborhood, so there’s a bit of kinship there, however small.
#PeopleMakingGames #CommunityBuilding

Paweł - Witchcrafter ✔witchcrafter@mastodon.gamedev.place
2022-11-19

My latest #gamejam #cyberpunk #indiegame is playable on Itch and Indiexpo 😉

It's a little experiment on making a short narrative driven game with some choices that impact the ending

indiexpo.net/en/games/cyberpun

paweljarosz.itch.io/cyberpunk-
#gamedev #indiedev #PeopleMakingGames #gamedemo #MadeWithDefold

PeopleMaking.Games' Branding represents some of our community ideals!

Astro is our Mascot - are they seven astronauts walking in lockstep, or a single one stretched across the spectrum? Either! Both! We are composed of many facets, both individually and as a community of creators!

Astro represents the exploration of possibility spaces of design and interactions and media; the many parts within each of us and the power we have when we work together!

We are more than just #gamedev we are #PeopleMakingGames

"Astro" compressed into a single pixel offset rainbow"Astro" stretched out across the spectrumThe full PMG banner, "P M G" large with "People Making Games" small over the wide Astro spectrum

As folks slowly start spreading this instance to other good game folks, two small asks!

1) Introduce yourselves! Let’s get to know each other ^_^

2) If you have another account on another instance, consider importing your Follows from there! That builds connections with other instances, which means a fuller Federated Timeline, better results when members query hashtags, and opportunities for newer folks to find great people to follow out in the fediverse!

#PeopleMakingGames

Client Info

Server: https://mastodon.social
Version: 2025.04
Repository: https://github.com/cyevgeniy/lmst