#Protobear

2025-02-14

Caved in and pre-ordered some slimes near the end of last year, they finally arrived yesterday!
Took all afternoon but I finally dialled them in to an acceptable level.
Still have some fine-tuning to do, but at least my legs have stopped bending backwards. XD

#VRChat #SlimeVR #ProtoBear

A collage of two pictures taken within VRChat of a polar ProtoBear. First picture it's standing in contrapposto, hands on hips, side facing the camera.
Second picture it's standing looking under it's left foot as if it stepped in something.
2024-09-01
2024-08-30

Finished updating all my ProtoBears, I wanted to add an extra preset texture to my main public model before I called it done (for now...)
Even uploaded it to iOS. (No way to test it though)

You can find it here to try it out:
vrchat.com/home/avatar/avtr_99

The base can be found on VRCArena if you want to make your own.

#VRChat #Proto #Protogen #ProtoBear

2024-08-22

It's finally done! All the public avis are updated as well as all the base files, for both PC and Quest. :ablobcatbongo:
(Also, it's free)

vrcarena.com/assets/90f5a-prot

#VRChat #VRChatAvatar #Protogen #ProtoBear

2024-08-20
2024-06-23

Just fixed an issue with the fallback shader on the Protobear, there was an odd bug where you'd show up as a walking lighthouse to others when shielded.
This is fixed by changing the fallback shaders on Poiyomi to [MobileToon/Opaque/OneSided] - This option is found right at the bottom listed under 'Rendering'.
I've fixed this in the .unitypackage, but it's easy to fix yourself.

vrcarena.com/assets/90f5a-prot

#VRChat #VRChatAvatar #Proto #Protobear

2024-06-14
2024-02-28

Just done a few more little updates, mainly the shoulderpads since I accidentally broke my constraints on my main model and re-doing them actually had a better result.

Also added an animated AFK pose, a little sleepy snooze. :ablobcatbongo:

Also recorded a showcase video:
youtube.com/watch?v=P6f1iTEUmJ

#Proto #Protogen #Protobear #VRChat #VRChatAvatar

2024-02-19

I finally chased down the MMD viseme issues I was having! Almost no more cronchiness and it works in other MMD worlds as well!

Updated all the base files (.blend/.fbx/.unitypackage) in the .zip package!

:ablobcatbongo:

#Proto #Protogen #Protobear #VRChat #VRChatAvatar

2024-02-04

I did it... I got the Quest model down to 9920 polys! It's got a Good rating so will be shown by default! :ablobcatbongo:

I've only updated my own avi and the public versions, currently out of spoons to make a unitypackage out of it.

:artsits:

#VRChat #VRChatAvatar #Proto #Protogen #Protobear

2024-01-27

Just did a mini-update to the base files, nothing major since I like to nitpick but added an update log to the main folder to keep track of everything.

#Proto #Protogen #ProtoBear #VRChat #VRChatAvatar

2024-01-13
2024-01-12

Re: ProtoBear base model.
Got a Drive folder for it, - just set up an account just to share my stuff.

drive.google.com/drive/folders

Now I am tired and in need of food...

#VRChat #VRChatAvatar #Proto #Protogen #Protobear

A polar ProtoBear smiling at the viewer, background is a starry night sky and an ocean reflecting the sky.A screenshot of the ProtoBear avatar details showing performance (Good) and Poly count (26672)
2024-01-12

⬆️ - Just did a major overhaul of my ProtoBears, fixed a lot of things that were annoying me and added a couple of new things.
Still very basic but I'm quite happy with where they are now.

Also working on a base model which I'll share for free once I've found hosting.

(All the links are in the post above.)

#VRChat #Protobear #Proto #VRChatAvatar

2023-09-19

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