#RealityKit

Joseph Simpsonvrhermit
2025-12-29

Spatial is a collection of types for working with 3D mathematical primitives. These types are loaded with methods to solve common 3D math problems.

stepinto.vision/example-code/r

Joseph Simpsonvrhermit
2025-12-25

Starting in visionOS 26, we can observe changes on RealityKit entities. Let's observe an entity position and a value in a custom component. We can use the values directly in SwiftUI views or listen for changes and apply side effects.

stepinto.vision/example-code/r

Joseph Simpsonvrhermit
2025-12-02

When working with Image Presentation Component, we can read aspect ratio, image size, and the size of the presentation in our scene.

stepinto.vision/example-code/r

Joseph Simpsonvrhermit
2025-11-30

We can pre or post-generate Spatial Scenes with Image Presentation Component. Take a look at the difference between these two approaches.

stepinto.vision/example-code/e

Joseph Simpsonvrhermit
2025-11-29

A guest Lab from Michael Temper that visualizes a Vector for an entity in 3D space.

stepinto.vision/labs/lab-096-v

Joseph Simpsonvrhermit
2025-10-30

We have more than 20 example code articles covering SwiftUi Gestures, Gesture Component, and Manipulation Component. Check out the whole series here.

stepinto.vision/learn-visionos

Decorative image on the outline in Safari in the visionOS simulator
Snapp Mobile iOS Newsletterios_newsletter_snapp
2025-10-29

Ready to bring spatial experiences to life? An exploration of different techniques for loading and integrating 3D models using RealityKit in visionOS applications.

πŸ”—: swiftorbit.io/load-3d-models-r by Anas Belkhadir

Joseph Simpsonvrhermit
2025-10-20

RealityKit simplifies many common actions like spin, orbit, playing audio, etc. These Entity Actions can be used in code or in Timelines when using Reality Composer Pro.

stepinto.vision/example-code/r

Joseph Simpsonvrhermit
2025-10-13

RealityKit Basics: Exploring SwiftUi Animations

Building on what we learned last week, let's update several RealityKit component values using a few built-in animations. This demo animates scale, material color, and light angle.

stepinto.vision/example-code/r

Joseph Simpsonvrhermit
2025-10-10

Step Into Newsletter for October 10, 2025

Updates to RealityKit Basics, Shared Visions Project opens, and community resources.

stepinto.vision/articles/step-

Snapp Mobile iOS Newsletterios_newsletter_snapp
2025-10-08

How do you make 3D content interactive on Apple Vision Pro?

This deep dive breaks down π‘€π‘Žπ‘›π‘–π‘π‘’π‘™π‘Žπ‘‘π‘–π‘œπ‘›πΆπ‘œπ‘šπ‘π‘œπ‘›π‘’π‘›π‘‘ – the standardized system for spatial interactions including pinch gestures, rotation, and scaling. Perfect for developers looking to create intuitive, natural-feeling visionOS experiences.

πŸ”—: stepinto.vision/articles/deep- by @vrhermit

Joseph Simpsonvrhermit
2025-09-30

Read our new article: Deep Dive into Manipulation on visionOS.

These features provide a standardized next step for creating a native input system for Apple Vision Pro apps.

stepinto.vision/articles/deep-

Snapp Mobile iOS Newsletterios_newsletter_snapp
2025-09-24

Which visionOS features are you most excited to explore?

This comprehensive tour highlights 26 standout features and APIs in visionOS 26, from enhanced Widgets to advanced π‘…π‘’π‘Žπ‘™π‘–π‘‘π‘¦πΎπ‘–π‘‘ capabilities. Perfect primer for developers diving into spatial computing and understanding the platform's evolving ecosystem.

πŸ”—: stepinto.vision/articles/twent by @vrhermit

Joseph Simpsonvrhermit
2025-09-19

Step Into Newsletter for September 19, 2026

visionOS 26 is finally here and we have tons of example code for you. This week features a section about new and updated apps from our community.

stepinto.vision/articles/step-

Joseph Simpsonvrhermit
2025-09-15
Joseph Simpsonvrhermit
2025-09-09

Your dynamic lights may not look right when a user resizes a Volume in visionOS. We can solve this by adapting the intensity and attenuation radius to the scale of a root entity. Here is a Component and System that does just that.

stepinto.vision/example-code/h

Joseph Simpsonvrhermit
2025-08-14
Joseph Simpsonvrhermit
2025-07-30

Step Into Office Hours is a weekly community hangout for visionOS Developers

When: Every Friday at 2:00 PM (Eastern US)

More info stepinto.vision/about-office-h

Joseph Simpsonvrhermit
2025-06-27

Happy Friday! Here is your recap from Step Into Vision

Window snapping, scene restoration, SwiftUI presentations, and some weekend reading for you.

stepinto.vision/articles/step-

Joseph Simpsonvrhermit
2025-06-20

Happy Friday! Here is your weekly recap from Step Into Vision. I have a handful of new labs for you, and a bunch of great community resources.

I've also started planning a ton of new Example Code posts for this summer. Get subscribed so you can follow along!

stepinto.vision/articles/step-

Client Info

Server: https://mastodon.social
Version: 2025.07
Repository: https://github.com/cyevgeniy/lmst