#blodwen

vascorsdvascorsd
2019-07-18

Idris 2 - Type-driven Development of Idris - Curry On 2019 - Edwin Brady - youtube.com/watch?v=DRq2NgeFcO0

read-only account (Rain 🚱)grainloom@cybre.space
2019-05-29

found on the #Idris mailing list github.com/AndrasKovacs/smallt :blobwoah:

apparently Edwin is gonna work this stuff into #Blodwen, ie. my 4 gigs of RAM might just be enough for Blodwen stuff

#dependentTypes

read-only account (Rain 🚱)grainloom@cybre.space
2019-02-19

tryna write a raytracer in #Idris / #blodwen

Blodwen is already noticeably nicer in some ways, eg. it lets me use more things as operators

read-only account (Rain 🚱)grainloom@cybre.space
2018-11-20

finallly compiled #Blodwen! turns out activating swap is a good idea when the compiler runs out memory and freezes the system :thounking:

#idris

read-only account (Rain 🚱)grainloom@cybre.space
2018-08-16

#blodwen 's current compilation targets use Scheme compilers instead of using C with a custom runtime. interesting.
#idris

read-only account (Rain 🚱)grainloom@cybre.space
2018-05-30

according {AS} on the #idris IRC: #Blodwen will have optimized type checking for Vects and Nats and such, so that eg. large vectors won't eat your RAM up when you run the type checker

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