Seeker

Game-dev hobbyist, godot and open-source enjoyer.

Not quite how I envisionned this feature, but I guess it's fun :D

#godot #godotengine #gamedev #bug

Seeker boosted:

FISHOOK ALPHA 0.1 JUST RELEASED 🄳
Interested in roaming around with a Fishing Hookshot šŸŽ£ and a Flying Fishglider 🪁 ?

You can play šŸŽ® the game right here for free ! blessedsleepseeker.itch.io/fis

If you want to talk about it, you can join the discord :discord: here : discord.gg/jkay9dBcwF !

I'm always interested in more feedback ! šŸ‘€

#godot #gamedev #release #alpha

FISHOOK ALPHA 0.1 JUST RELEASED 🄳
Interested in roaming around with a Fishing Hookshot šŸŽ£ and a Flying Fishglider 🪁 ?

You can play šŸŽ® the game right here for free ! blessedsleepseeker.itch.io/fis

If you want to talk about it, you can join the discord :discord: here : discord.gg/jkay9dBcwF !

I'm always interested in more feedback ! šŸ‘€

#godot #gamedev #release #alpha

Implemented speedrun mode as fast as I could to pay respect to speedrunning, and we now are feature frozen for this incoming release, stay tuned !!! Now it's polishing and bugfixing and more polishing !

#gamedev #godot #speedrun

Completly revamped Fishook's level select screen ! Before it was just buttons with level name, now it really looks like a video game ! I'm gonna spend a lot of time doing lil miniatures version of my levels to integrate in the place of the cubes ! Can't wait to let this update into your hands soon !!!

#gamedev #godot #ui #youspinmerightroundbabyrightround

The endscreen for Fishook levels is (on a technical standpoint) finished ! Yipee !! Was really challenging to take picture in gameplay and to integrate a lil 3D scene to 2D UI. Polish and making this beautiful will wait for another time tho... The goal would be to transform theses pictures into glossy photography.

#godot #gamedev #notpolishedyet

@aurnytoraink Could have, but not this time ! Don't tell it too loudly, but it's for my end of level screen... 🤫

What could this be for...

#godot #gamedev #lowpoly

Tutorial first look, with button prompts looking at your actual key or controller bindings !

#gamedev #godot

Seeker boosted:
devkidddevkidd
2025-06-20

Too lazy to animate a flag, so I spent days coding it instead šŸ˜…

This is another @aseprite extension I’m working on, an animated effect inspired by After Effects, with real-time preview support.

Whoops, shouldn't have changed that variable šŸ˜…

#gamedev

Those launchers were too fun so I feature crept a Glider in my game...

#godot #lowpoly #gamedev

Fisherman is going for the Moon

#godot #gamedev

New Tiles in Fishook !!!

This one is able to launch you at high speed toward a direction. You can even chain them to move super fast !

What kind of tiles would you like to see in a 3D platformer with a grappling hook ?

#proceduralgeneration #lowpoly #godot

Upgraded Fishook with procedural generation using #wavefunctioncollapse ! Very fun coding experience :D
Now to add many more tiles and other fun things (biome system ???) :DDD

a fisherman standing in front of a randomized terrain with square house and square planes

Added Coyote Time so my playtesters can finaly be happy and free from suffering !

#godot #godotengine #lowpoly #platformer

Made a very smol shader to indicate if the double jump is available ! Pay attention in the bottom right corner :)

Also hello again, yes it's a new projet !

#godot #godotengine #shaders

Spent my day refactoring my grid system with cubic coordinates, and it's already paying off ! I have a lot more possibility in animations now, yahoo !

#gamedev #godot #godotengine #hexagons #animation

Action Tooltips are now functional ! Yahoo !!!!
They're kinda ugly, I know... I'll rework 'em later...

#gamedev #godotengine #godot #strategy

Started Work on the Actions Tooltips so you (the player) can read what they do !!!

Upon seeing this, the doubt should vanish : it's a tactical game xD

#godot #godotengine #gamedev

Action data being laid out in a tooltip

Client Info

Server: https://mastodon.social
Version: 2025.04
Repository: https://github.com/cyevgeniy/lmst