Is it really FOSS?
into graphics programming, creative coding, gamedev and photography. currently audio programmer @ Ubisoft Düsseldorf; he/him/his.
Hola again graphics peeps! 😊
I found myself with enough bits and pieces related to text rendering to warrant a write-up. So here it is! 😱
Spiced up with direct vector rendering, sub-pixel anti-aliasing, run-time atlas packing, temporal accumulation, and more!
I hope you enjoy it! 🧡
Ever experienced real-life foreshadowing?
I walked into the stairwell on my way to the downstairs offices. Just past the door, I noticed a coffee splash stain on the floor. "Someone must have bumped the door and spilled their drink," I thought. I continued down, did my business, grabbed some coffee, and then, the moment I reached the door back up, I clumsily knocked my arm against it, splashing coffee all over the floor.
Those moments that make you question reality.
@w84death oh wow it's looking amazing!
I haven't properly announced this before, but given the light of today's events, here we go: my game engine is ✨open source✨
if you're ever feeling experimental or just want to dive in a lot of nerdy code, here it is: https://github.com/isadorasophia/murder
it's fun and it's free and it's dotnet 7!!! (soon to be 8)
New blog post: Demystifying the #! (shebang): Kernel Adventures
https://crocidb.com/post/kernel-adventures/demystifying-the-shebang/
due to not wanting to, i will not. thanks
SDL3 is officially released! https://github.com/libsdl-org/SDL/releases/tag/release-3.2.0
C++20 module converter
https://github.com/msqr1/include2import
Discussions: https://discu.eu/q/https://github.com/msqr1/include2import
New blog post: Retrospective 2024
Day 5:
Day 4: When part 2 is simpler than part1!
Day 3:
Here's day 2:
Trying to do the #AdventOfCode this year in Haskell. Let's see how it goes. This is 2024/1:
Just realized I don't have an intro! I'm Sarah - I'm a software dev by trade, and a retro game lover at heart.
I've been making short homebrew games and tools for a decade, and I love seeing my work help others. So if my work helps you do something cool, please share!
A couple of my projects:
Retro Puzzle Maker - make NES games without code!
https://puzzle.nes.science
nes-starter-kit - adventure starter kit in C + editing guide
https://nes-starter-kit.nes.science
New in Beta from
@bphogan:
Take control of your terminal.
This fully revised 3rd edition includes updated configuration commands, a revised method for pair programming, and hands-on examples of new features like custom popups and event hooks that let you add even more automation to your workflow.
https://pragprog.com/titles/bhtmux3/tmux-3/
Finally uploaded a video of the gameplay:
I just finished my game for #ld56 #ludumdare
It's called Fish Rescue and it's a relaxing little game: https://crocidb.itch.io/fish-rescue