Jorge Fuentes

Art Direction · Graphic Design · UI/UX · 3D · Photo · Video. AKA Zomb / Zomboh. Ex Embark Studios

2025-05-28

Did a little refresh of my online portfolio the other day and took the opportunity to upload a project close to my heart that sadly never got to the production stage: Circuits 2!

Would love to work in an audio-related game or tool again sometime. Such an interesting space.

jorgefuentes.net/portfolio/cir

#gamedev #uiux #mockup #ui #ux #graphicdesign

UI mockup of audio game tool
Jorge Fuentes boosted:
2025-05-14

Alright, my four-tracker is available digitally via Bandcamp now:

abstractrhythm.bandcamp.com/al

#Techno #Elektro #Detroit

Jorge Fuentes boosted:
2025-05-03

My upcoming EP on Abstract Rhythm is available for pre-order via hhv now:

hhv.de/records/artikel/ronny-p

#Elektro #Techno #Detroit

2025-03-21

@jlow Thank you, much appreciated! It's a mix of a beautiful mesh from the differential growth addon (github.com/inca/blender-differ) and some geonodes.

2025-03-20

Growth_001

Having fun with the differential growth addon for blender.

#blender #b3d #3D #CG #digital #design #graphics #art #forfun

Jorge Fuentes boosted:
2025-03-17

I'm finally ready to release this AV project to the public. Which concludes 6 years of on/off work.

youtube.com/watch?v=nKjTFGjWhp

#Music #AV #Dubtechno

2025-02-17

It's been a while.

#blender #art #forfun

Jorge Fuentes boosted:
Neodog with Glasses Plushie :neodog_glasses: :waow: woof@aria.dog
2025-01-22

Why is elden ring lore so gratuitously obtuse and complicated

The hidden DOM nodes of a shadow tree are generally not affected by anything applied outside the shadow tree, and vice versa. The shadow boundary, where the shadow DOM ends and the regular DOM begins, can be traversed, but only very intentionally:
Jorge Fuentes boosted:
Aras Pranckevičiusaras@mastodon.gamedev.place
2024-12-07

"Rendering Tiny Glades With Entirely Too Much Ray Marching" by @h3r2tic is positively brilliant. youtube.com/watch?v=jusWW2pPnA #GPC2024 #tinyglade

Jorge Fuentes boosted:
2024-12-03

sometimes I am blown away by my students' work. this is by my student, Dylan, G. for a final project this semester #blender

Jorge Fuentes boosted:
Amiga Love ❤amigalove
2024-10-22

Can we all just sit here and gaze upon this mastery by Rick Parks in 16 colors? No scanning, done by hand in Deluxe Paint on an Amiga. It's almost photographic in its perfection.

Rick worked at Westwood Studios and worked on Eye of the Beholder I & 2, Dune 2, Kyrandia and other classics.

Rick died in 1996. His incredible creativity lives on.

16-color pixel art painting by Rick Parks in Deluxe Paint on Amiga. The image depicts a half-full water glass with a screen-printed image of Mickey Mouse on the front. Mickey has red shorts and white shoes. There is dramatic low lighting which casts a shadow across the canvas. The image looks photographic in nature. If you zoom in, you can actually see the image was painstakingly created by hand with a very limited palette.
Jorge Fuentes boosted:
2024-07-27

📕 My book On Web Typography is now free!

It’s 10 years old, and with A Book Apart winding down, I’d like to keep it available for everyone to read. Even though it’s about ever-evolving web typography, the information is still solid — I wrote it to act more as a guide for approaching aesthetics and function, and less about the specifics of code. Enjoy!

jasonsantamaria.com/#on-web-ty

Book cover for On Web Typography by Jason Santa Maria
Jorge Fuentes boosted:
2024-06-11

Want to add stuff to your Steam Deck? @berto has a post about two (more!) ways to do that without modifying the root filesystem: blogs.igalia.com/berto/2024/06

2024-05-07

@donmccurdy @schizanon

Even if/when it reaches full adoption, I personally think that the more modular/better/cleaner approach is a couple :root declarations inside prefers-color-scheme for both light and dark with all the color vars defined there... but maybe that's just me :D

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